Weapons:

Burn Bazooka:
Now takes % of max stamina and increased charge SFX volume


Candy Cane:
Sweet Treat — Gives 10% damage reduction for 5 seconds


Demon Jester's Scythe:
Reaping Slash — Endlag increased


Gravity Blade:
Gravity Frenzy — Stamina drain changed to a set amount instead of % of max stamina


Hollow's Fang:
M1 Damage — Buffed to match Candy Cane

Shadow's Mark — Added 1 second delay before you can teleport

Thousand Strikes — CD increased from 10 to 13


Iceborn Rapier:
M1 Damage — Capped to match Candy Cane


Neptune's Trident:
Trident Pull — Now only useable on the ground


Raiui:
Ruthless Blade — CD decreased by 3 seconds

Dragon Flash — Damage increased by 20%

Both skills are now aimable vertically


Roger's Ace:
Divine Departure — Added 0.3 second wind up


Shusui:
Crescent Slash — Damage buffed by 15%

Triple Ripple — Damage buffed by 10%, first 2 slashes stun increased


World Ender:
THE TROXX — Endlag increased on first 2 slashes


Combat:
Flight Skills — While in combat, getting perfect blocked cancels the flight (excludes mode flights like Dragon, Tori, Pteranodon)

Underwater — Breath drain decreased while in combat

Grabs — Added lingering damage reduction after grabs if target is stun locked. Example: If you get Gura grabbed and towards the end someone Yuki ults you, you take reduced damage from everything except the person that grabbed you until you are no longer stunned.

Player Summons — All player summons such as Dullahan skeletons, Stark wolves, etc. no longer give mode bar.



BUG FIXES

Natural Health Regen — Fixed excessive regen while in combat

Soul Thunder Drop — Fixed not taking stamina

Black Leg — Fixed all damage calculations that were using old calculator

Climbing — Fixed bugs when it says "no wall to climb"

Karoo Mount — Fixed various bugs

Blo's Crimson Sledgehammer — Fixed not being 1:1 to Blo's Sledgehammer in terms of skill/weapon functionality

+ many more