GRAND PIECE ONLINE

Grand Piece Online character artwork

News, announcements, and development updatesβ€”organized chronologically and preserved beyond the feed.

Latest archive entrySep 13, 2026

1,049 updates

Times shown in your local timezone

Posted by:Phoeating
hopefully the axe hand weapon and pretzel gets done by then or by the 20th
Posted by:Phoeating
Hover Pod β€” a newly spawned Hover Pod now descends automatically if it has no driver and the player who spawned it is in combat.


This is only IN COMBAT.........................................
Posted by:Phoeating
Barrier Sphere β€” when stunned inside the sphere, you can now use an evasive to escape through its wall.

for this one, players can only evasive inside if they get stunned. majority of the time they would need to have someone else inside hitting them for that to happen, so u can still trap people if they are alone
Posted by:Phoeating
From Second Sea β€” First Sea, Universe Hub, and Trade Hub
Posted by:Phoeating
next update log for balance patch ill add to the balance changes
Posted by:Phoeating
had plans to get the axe hand weapon and pretzal weapon added as well but they couldnt make it in time for this mini update so maybe next week
Posted by:Phoeating
BUG FIXES
,
Tyrant's Raze β€” fixed an issue that could leave you stuck holding the move.
,
Private-server Battle Royale queues β€” relaxed queue requirements in private servers.
,
Sharks β€” fixed sharks flying above the ocean and getting onto rowboats.
,
Shark targeting β€” fixed an issue with sharks selecting a new target.
,
Shark spawning β€” fixed an issue that could stop sharks from spawning for the entire server.
,
Sea beasts β€” fixed an issue that could cause Krakens and Sea Serpents to stop attacking.
,

+ many more
Posted by:Phoeating
COMBAT, SHIPS, AND CONSUMABLES
,
Observation Haki:


Observation dodges outside combat no longer briefly stun you or delay your M1s.
,

Battle Royale β€” Lava Curse:


Bonus damage against players reduced from 2% β†’ 1% of their remaining health.
,

Ships and Hover Pod:


Damaging ships no longer fills mode bars.
,
Hover Pod β€” you can no longer fly upward while in combat. You can still move sideways and descend.
,
Hover Pod β€” a newly spawned Hover Pod now descends automatically if it has no driver and the player who spawned it is in combat.
,

Health and Stamina Drinks:


In combat, the first two drinks of each type grant full bonus regen. The third grants 50%, the fourth 25%, and so on.
,
Full strength returns once all active drinks of that type expire, or when you leave combat.
,
Damaging player hits now interrupt the drinking animation before the potion is consumed. Completed drink effects remain active. NPC hits, burn, and poison do not interrupt drinking.
,
Bonus regen from health and stamina drinks is now inactive while using Tekkai in combat. Drink timers continue running.
,
Drinks still last 30 seconds.
,
These restrictions do not apply in dungeons.
,


ARENA ELO
,
Note β€” a full Arena revamp is planned for the future.


1v1, 2v2, and 3v3 ELO is now capped at 500.
,
ELO will reset when this update launches, then again at the start of each month. Your wins and other match stats stay intact.
,
Matchmaking now searches within an ELO range suited to the new cap, widening the range the longer you wait.
,
Starting with your third match against the same opponent within an hour, ELO gains and losses gradually decrease, to a minimum of 50% of the usual amount.
,
Matchmaking now favors fresh opponents, while still allowing rematches when fewer players are available.
,
Posted by:Phoeating
Fighting Styles:

Cyborg:
Aerial Obliteration Rush β€” now breaks Observation Haki throughout the attack.
,

Vampire:
Blood Dash β€” now supports upward and downward aiming on all control types.
,
Blood Aura β€” now grants two Blood Dash uses before the normal cooldown, with 0.5 seconds between dashes.
,
Toggling Blood Aura does not reset your dash uses or cooldown.
,

Weapons:

Crab Cutlass:
Cutlass Ladder β€” now guard-breaks. Startup reduced by 0.15 seconds.
,
Cutlass Lunge β€” now blockable.
,

Flower Sword:
Absolute Seduction β€” stun duration on each charm hit before the finisher increased from 0.5 seconds β†’ 0.9 seconds.
,

Hallow's Halberd:
Hollow Sweep β€” endlag reduced from 0.7 seconds β†’ 0.6 seconds.
,
Hollow Sweep β€” final-hit knockback strength increased by 25%.
,

Moonfang Rapier:
Triple Fang β€” endlag after the second slash increased by 0.1 seconds.
,

Sickle of Sorrow:
Divine Fury β€” now grants storm damage immunity to you and the grabbed enemy during the grab. Your immunity continues through the move's endlag.
,
Posted by:Phoeating
Leopard:
Base Predator Speed Blitz β€” minimum charge time reduced from 0.44 seconds β†’ 0.14 seconds, startup after releasing the move reduced by 0.15 seconds, and endlag reduced from 0.4 seconds β†’ 0.2 seconds.
,
Base Rankyaku: Rebound β€” damage reduced by 10%.
,
Hybrid Shigan: Fire Bullet β€” mastery damage scaling reduced by 10%. Minimum charge time reduced from 0.3 seconds β†’ 0.2 seconds.
,
Hybrid Apex Execution β€” damage reduced by 20% across all hits.
,
Hyou Rokuogan β€” damage increased by 25% across all hits.
,
Primal Pursuit β€” damage now bypasses block without guard-breaking. Contact stun removed; knockback remains. Removed the 6-hit cap per target.
,
Hybrid M1s β€” getting hit or stunned no longer interrupts a swing you've already started. Perfect blocks still cancel it.
,

Ope:
Shambles β€” cooldown increased from 8 seconds β†’ 14 seconds.
,

Paw:
Rendezvous β€” you can no longer place teleport markers on ships or teleport to a marker on one.
,
Rendezvous β€” you and your party members now drop any carried enemy players before teleporting.
,

Soul:
Soul Rage β€” bar requirement increased from 50% β†’ 75%.
,
Your Soul bar now fills based on how much damage you deal, rather than how many hits you land.
,

Tori:
Phoenix Pyreapple β€” NPC hits no longer interrupt your healing in dungeons, including hits that stun or knock you down.
,
Attacks from players and their summons still interrupt healing. Grabs, cuffs, and running out of stamina can still stop it too.
,

Yuki:
Snow Blizzard β€” now grants 95% damage reduction against attacks while active.
,
Posted by:Phoeating
BALANCE CHANGES
,
Devil Fruits:

Bari:
Barrier Sphere β€” when stunned inside the sphere, you can now use an evasive to escape through its wall.
,

Biscuit:
Biscuit Crusher β€” now blockable. Minimum startup reduced from 0.4 seconds β†’ 0.2 seconds.
,
Biscuit Charge β€” now guard-breaks once the fourth soldier appears, in both normal and Biscuit Commander form.
,
Biscuit Charge β€” maximum hold duration increased by five seconds before automatic release.
,
Biscuit Barricade β€” can now be held indefinitely while stationary, draining 3% of your maximum stamina each second. Releasing the move, running out of stamina, or having your block broken ends it.
,
Biscuit Slider β€” can now be held indefinitely outside combat. Duration remains capped at four seconds in combat, Arena, and Battle Royale.
,
Biscuit Slider β€” you no longer regenerate health or stamina while sliding.
,

Bomu:
Explosive Grab β€” knockback strength reduced by 50%.
,
Explosive Mines β€” explosions are now blockable, and touching your own mines no longer triggers them.
,
Explosive Swipe β€” now guard-breaks at full charge (3 seconds). Partial charges remain blockable.
,

Goro:
Lightning Dragon β€” cooldown increased from 7 seconds β†’ 12 seconds.
,
Thunder Greeting β€” charge rate increased by 15%.
,
Thunder Greeting β€” hitbox changed to a sphere and reduced in size by 20%.
,
Lightning Wrath β€” hitbox consistency improved across different aim directions.
,

Gura:
Head Crusher β€” grab duration against NPCs doubled. Its duration against players and their summons is unchanged.
,
Posted by:Phoeating
PROGRESSION
,
Armament training β€” Yeti requirement reduced from 50 β†’ 25. The cost remains 25,000 Peli. Added clearer quest tracker guidance for learning Armament Haki before challenging Thunder God.
,


FIRST SEA BOSSES
,
Star Clown β€” solo HP reduced from 2,520 β†’ 1,800, normal damage reduced from 45 β†’ 35, and guards' HP reduced from 200 β†’ 150.
,
Star Clown, Gorilla King, Bruno, and Malcolm β€” limited how many nearby enemies they can make target the player per fight. Respawned replacements no longer join the boss in targeting the player unless attacked.
,
Axe Hand Logan β€” summons limited to two waves of five per fight.
,
Axe Hand Logan β€” spin damage reduced from 5–7 β†’ 3–4 per hit.
,
Axe Hand Logan β€” now has a 10% chance to drop a Rare fruit: Bomb, Mero, Gomu, or Horo. Added to help new players get a fruit early on and progress through the game.
,
Gorilla King β€” healing reduced from 16% β†’ 4% per full roar. His roar can now make up to five monkeys per fight target the player.
,
Bruno β€” charged shot damage reduced from 125 β†’ 95.
,
Malcolm β€” shotgun damage reduced.
,
Thunder God β€” Raigo damage reduced from 100–150 β†’ 60–80 per hit, totaling 240–320 damage across all four hits.
,
Captain Zhen β€” Blast Clutcher β€” charge scaling capped, reducing its maximum hitbox. Fully charged solo damage is now 420; multiplayer damage scaling still applies.
,
Ryu and Neptune β€” active sharks limited to three for Ryu and two for Neptune in solo fights. Later casts only replace missing sharks. The limit increases with the number of living targets within the boss's summoning range.
,
Posted by:Phoeating
Exit To dropdown β€” updated the destinations available from the top bar:


From First Sea β€” added Second Sea for players who are level 325+ and have the World Scroll.
,
From Second Sea β€” First Sea, Universe Hub, and Trade Hub.
,
From Trade/Fishing Hub β€” First Sea, Second Sea, and Universe Hub.
,


TRAVELING MERCHANT
,
The Traveling Merchant can now stock a random fruit up to Legendary rarity for Peli.
,
Fruit stock is limited to one per player per refresh. Purchased fruits are given as physical fruits.
,
Each refresh has a 25% chance of a Common, 15% Rare, 8% Epic, 2% Legendary, or 50% chance of no fruit.
,

Fruit prices


Common β€” 4,500–5,500 Peli
,
Rare β€” 45,000–55,000 Peli
,
Epic β€” 135,000–165,000 Peli
,
Legendary β€” 450,000–550,000 Peli
,

Prices vary by Β±10% around each rarity's base price.

Legendary β€” 2% total chance per refresh

Each of the 16 Legendary fruits has an equal 0.125% chance per refresh:


Mera β€” 0.125%
,
Pika β€” 0.125%
,
Magu β€” 0.125%
,
Hie β€” 0.125%
,
Goro β€” 0.125%
,
Zushi β€” 0.125%
,
Gura β€” 0.125%
,
Suna β€” 0.125%
,
Ito β€” 0.125%
,
Paw β€” 0.125%
,
Kage β€” 0.125%
,
Yami β€” 0.125%
,
Yuki β€” 0.125%
,
Goru β€” 0.125%
,
Smoke β€” 0.125%
,
Biscuit β€” 0.125%
,
Posted by:Phoeating
GPO β€’ Mini Update β€” September 2026
,
ACCESSORIES / OUTFITS
,
[NEW] Axe Hand Logan's Outfit β€” +30 HP. 30% drop chance.
,
[NEW] Captain Zhen's Outfit β€” +70 HP, +1 stamina regen, +2% Devil Fruit damage. 15% drop chance.
,
[NEW] Gravito's Outfit β€” +70 HP, +1 health regen, +1 stamina regen. 15% drop chance.
,
[NEW] Saw Shark's Outfit β€” +50 HP, +2% Sword damage. 15% drop chance.
,
[NEW] Thunder God's Durag β€” +35 HP, +1 stamina regen. 15% drop chance.
,
[NEW] Thunder God's Outfit β€” +60 HP, +1 health regen. 15% drop chance.
,


SYSTEMS / QOL
,
Bomi's Log Pose β€” now supports vanity.
,
Metal Jaw β€” updated with a new model.
,
Gravito's Cape β€” revamped the cape model.
,
Ocean β€” improved wave movement. Waves now move side to side as well as up and down for a more natural appearance.
,
Ocean quality β€” added a performance quality slider with Auto, Low, Medium, and High options. The existing Ocean Movement toggle is still available.
,
Boss respawn timers β€” added a countdown above each boss's natural spawn location.
,
Boss respawn prompt β€” added a prompt below the timer that lets you respawn the boss for 50 Robux.
,
Boss Drops UI β€” added a clickable dropdown on items to preview their models.
,
Land of the Sky β€” added a teleporter near the spawn point so Devil Fruit users without Geppo can leave the island without risking drowning.
,
Battle Royale Auto Vanity β€” added a toggle in your inventory that automatically hides outfits/accessories you pick up and wear.
,
Trade invitations β€” added Accept and Decline buttons directly below the notification, so you can accept/decline trades without opening the trade ui.
,
Trading β€” updated the trading system to improve reliability.
,
Trade processing β€” restored the processing stage with a new UI that makes it clearer when your trade is being processed.
,
Sharks β€” no longer target swimming players below level 100, unless they are both knocked and underwater.
,
Posted by:Phoeating
balance patch, trading system adjustments, arena elo, some new items, bug fixes and small adjustments to first sea npcs/drops
Posted by:Phoeating
there will be a short maintance as well since we did some changes and bug fixes to the trading system and arena elo
Posted by:Phoeating
will publish this change to first and second sea on the weekend
Posted by:Phoeating
fixedd bug with blocking and drinking health/stamina pots
Posted by:Phoeating
the +- sign on arena elo just displays ur matchmaking range
Posted by:Phoeating
will prob do a elo reset for arena as well and add a automatic system for that
Posted by:Phoeating
there will be a balance patch next weekend with some qol stuffs
Posted by:Phoeating
did some adjustments that might help with memory issues on mobile devices
Posted by:Phoeating
Reminder:

Rumbling Event Time:
Wave 1 – Saturday, September 5, 2026 2:00 PM (8 days ago)
Wave 2 – Saturday, September 5, 2026 9:00 PM (8 days ago)
Join whichever fits your timezone.
Posted by:Phoeating
mini labor day sale for some small products, 10% off

-hoverboard
-10x special tailor tokens
-spare fruit bag
-starter bundle (edited)
Saturday, September 5, 2026 4:10 AM
Posted by:Phoeating
aware that the 3x rate display isnt updating proeprply fixing that next
Posted by:Phoeating
fixed some tailor colors on weapons not appearing in tradde hub
Posted by:Phoeating
Aware of some tailor colors not loading properly in trade hubs and arena
Posted by:Phoeating
fixed verification issues in universe hub for certain regions
Posted by:Phoeating
dosnt look the best visually rn but ill get something better in the future
Posted by:Phoeating
new storm overlay for br. this should help with how dark it gets compared to current version
Posted by:Phoeating
fixed drop display not displaying the proper drops for sea serpents
Posted by:Phoeating
Rumbling Event Time:
Wave 1 – Saturday, September 5, 2026 2:00 PM (8 days ago)
Wave 2 – Saturday, September 5, 2026 9:00 PM (8 days ago)
Join whichever fits your timezone.
Posted by:Phoeating
by default it will be on but u can toggle it off in settings
Posted by:Phoeating
it might not work all the time depending on vfx since roblox dosnt let multiple highlights render on the same model (edited)
Tuesday, September 1, 2026 1:31 AM
Posted by:Phoeating
also fixed being rubberbanded by the anti cheat in br from jumping off ship
Posted by:Phoeating
ground just makes it so u cant geppo or use flight skills
Posted by:Phoeating
before he pops his ultimate he will do his dialouge and apply the ground status to everyone (dont confuse with daze)
Posted by:Phoeating
the full form x skill is no longer blockable if u get hit
Posted by:Phoeating
2x weekends increases that to 1% and can go up to 1.5% if u have 2x drop rate active which stacks with 2x weekends (edited)
Tuesday, September 1, 2026 1:11 AM
Posted by:Phoeating
adding keybind for controllers to open the br map and ping marker as well
Posted by:Phoeating
fixed the huge ping spikes during map loading phase for battle royale and dungeons
Posted by:Phoeating
old first and second sea servers will be auto restarting in 1 hour
Posted by:Phoeating
most of the big bugs and adjustments that were needed are pretty much done
Posted by:Phoeating
nerfing the scaling on the devilfruit user on the beast pirates
Posted by:Phoeating
removed 15% dmg reduction from king, so he takes 15% more damage now
Posted by:Phoeating
leopard hybird transformation req will be lowered to down to 60% from 75%
Posted by:Phoeating
if u were stucked in a bugged lobby in br just rejoin and requeue
Posted by:Phoeating
ok the match roaster message and teleporting players back should be fixed now
Posted by:Phoeating
[QOL] All 5 geppos regen the moment you touch the ground

That is for the kaido dungeon only
Posted by:Phoeating
For those that actually chatted their usernames in the premiers, we picked some randoms and now u get the item ingame once maintance is over

Leopard: TheRealCooperSpy, chadlyke, mightyethan408, Godzillamoma, mattheusvoute, sportboy215, messi67300, coolerpop6, Dazzle021, vuviethoa31, CN_YongYi, ShishiSoneSone, luisp_248, HikariEiji, DejavuTMI

Biscuit: RntMayker, LuscaFoiBanFF, Aqrxuo, BLOXOXS, holakaseng, gfhk775h, SAD_BOTCom, mimi_yoyo, NOOB_sersk, Chthonithic

Thunder Club: Gambitik_NINJA, T0k1t0_9, kjrthjhg, THE_BACONOO75, FasaderTM, Neo_ZERA25, iloveanime1211, Insu_ficiencia1, farmer2231412, sunsun16
Posted by:Phoeating
we are working on autofill for battle royale queues as well which should make it to the update
Posted by:Phoeating
For luanrian we plan to have it drop sometime in October if its all ready by then
Posted by:Phoeating
And ill prob have a date for the release but im estimating Sunday-Monday if no big issues arises
Posted by:Phoeating
Thunder club and biscuit showcases dropping either monday (8/17) or tuesday
Posted by:Phoeating
If all goes good i think the upcoming update should be ready by mid/late aug
Posted by:Phoeating
fixed some animation bugs with walk/run/idle on some fruits and fighting styles
Posted by:Phoeating
if u agro multiple npcs they will attack u one by one while surrounding u now
Posted by:Phoeating
akshan artifact spawn timers reduced from every 3 mins to 1 min, and if u have the quest it will show markers of where they are
Posted by:Phoeating
reduced time for donmingo to spawn after pica from 15 mins to 5 mins
Posted by:Phoeating
first sea progression should be around 25-35% faster with reduced spawn times for some npcs
Posted by:Phoeating
adjusted skypiea quests to give more exp, and removed observation/haki quests from the recommended tracker (edited)
Friday, June 26, 2026 2:51 AM
Posted by:Phoeating
fixed red markers not showing on npcs u need to defeat for ur quest
Posted by:Phoeating
did a small change which might fix some bugs with mobile button positions
Posted by:Phoeating
fixed color wheel for chroamtic ase and spirirt color essense on controller
Posted by:Phoeating
published more fixes for lag (edited)
Tuesday, June 16, 2026 8:04 PM
Posted by:Phoeating
adjusted the haki v2 mini game to require score of 10 instead of 20
Posted by:Phoeating
rn seems to only happen in super old servers (edited)
Monday, June 15, 2026 1:19 PM
Posted by:Phoeating
Weapons:

Bone Shiver:
Bone Frenzy β€” Cooldown increased from 12 to 18 seconds (18 β†’ 27 in Arena / PvP pads).
,

Cupid's Harp:
M1 β€” Now restores 1.5% of max stamina per hit, with endlag lasting the full animation and a much shorter cooldown β€” usable in far more scenarios.
,

Firework Daggers:
Firework Parade β€” Increased stun to 0.4 seconds for more reliable extends (no longer drops the target on a momentary miss).
,

Ghost Princess's Umbrella:
Umbrella Thrust β€” Windup reduced by 0.15 seconds for a snappier startup.
,

Hollow's Halberd:
Hollow Sweep β€” Increased endlag by 0.3 seconds to make it punishable after use.
,
Hollow Impale β€” Reduced the wall-variant stun so it can only be followed up with an M1, not a full combo.
,

Jitte:
Jitte Leap β€” Increased hitbox and leap velocity by 15%.
,

Stark Gun:
Cero Metralleta β€” Added 0.2 seconds of endlag and a ragdoll on the final hit.
,
Grip β€” The execution animation now plays roughly 35% slower.
,

Combat:
Perfect Block β€” These extenders now properly cancel when Perfect Blocked, leaving the user punishable:
Rapid Slashes (1SS)
,
Gravity Dominance (Zushi)
,
Firework Parade (Firework Daggers)
,
Desert Cutlass: Frenzy (Suna)
,
Spring Facebreaker (Spring)
,
Love Wave (Mero)
,
Dragon Claw Slash (Dragon Claw)
,
,
Jump While Holding Skills β€” Restored jumping while holding skills that don't root your character in place (unintentionally removed a few updates ago; it matters for 1v1 spacing, catching blockers at jump height, and the small forward push on skills like Shigan).
Jumping while blocking works again.
,
Jumping while holding Tekkai (Rokushiki / Kamishiki) and Mochi / Supreme Mochi Buzzcut works again too.
,
The one exception: Zushi's Gravity Fly (T) stays jump-blocked, since jumping there stopped the rock from summoning and wasted the cooldown.
,
,


BUG FIXES
,
NPCs β€” Fixed an issue where NPCs would not spawn.
,
Server Performance β€” Fixed lag issues affecting older, long-running servers.
,
Posted by:Phoeating
GPO β€’ Balance Patch β€” June 14, 2026
,
SYSTEMS / QOL
,
Fruit Chest Odds β€” Rare, Legendary, and Mythical Fruit Chests now show your exact chance of getting each fruit before you open or purchase one.
Chances are grouped by rarity, with the per-fruit chance listed under each.
,
Weekend 2Γ— rate boosts are factored in automatically, so the odds shown always match your real chances.
,
,
Race Reroll Odds β€” Race Rerolls now show your chance of landing each race before you spend a reroll or buy a token bundle.
,
Custom Grip Odds β€” The custom grip roll sign in the Trading Hub now shows your chance of getting each grip before you roll.
,


BALANCE CHANGES
,
Devil Fruits:

Gura-Gura:
Head Crusher β€” Reduced grab hitbox; it now has to be set up with a combo instead of landing raw.
,

Kage-Kage:
Shadows Grasp β€” Added 0.3 seconds of endlag so it can no longer be used as an extender.
,

Suke-Suke:
Invisibility β€” Invisible players are now only revealed by Observation Haki within 50 studs. The V2 Haki overhead display no longer leaks an invisible player's position.
,

Suna-Suna:
Desert Railgun β€” Increased damage scaling by 15%.
,

Yami-Yami:
Cruel Burst β€” Added 0.3 seconds of endlag; it can no longer combo into a follow-up and is more punishable on whiff.
,

Fighting Styles:

2SS:
Tower Climb β€” The counter hit is now a block break.
,

Black Leg:
Demon Step β€” M1 hits now restore the mode bar, so staying aggressive sustains the mode.
,
Demon Flash β€” Increased damage scaling by 20%; windup reduced by 0.1 seconds.
,
Demon Blitz β€” Increased stun and knockback per hit, and added a ragdoll on hit.
,

Fishman Karate:
Five Thousand Brick Fist β€” Trimmed the lingering hitbox so it no longer catches opponents punishing the recovery.
,
Water Prison β€” Cooldown reduced from 20 to 17 seconds (30 β†’ 25.5 in Arena / PvP pads).
,

Kamishiki:
Counter Kick β€” Now a block break.
,
Posted by:Phoeating
fix will be published today or tomorrow along with a balance patch and a couple of other changes for roblox compliance
Posted by:Phoeating
Rumbling Event Time:
Wave 1 – Saturday, June 6, 2026 9:00 AM (3 months ago)
Wave 2 – Saturday, June 6, 2026 7:00 PM (3 months ago)
Join whichever fits your timezone.
Posted by:Phoeating
The one that was supposed to run 37 mins got bugged illl push one out rn then do another compensation for it at some other time
Posted by:Phoeating
Rumbling Event Time:
Wave 1 – Saturday, May 30, 2026 9:00 AM (3 months ago)
Wave 2 – Saturday, May 30, 2026 7:00 PM (3 months ago)
Join whichever fits your timezone.
Posted by:Phoeating
fixed bug with try on for presets not working on some like dragon hybird
Posted by:Phoeating
fixed npc dialoug on controller if u were using virtual cursor
Posted by:Phoeating
there is range limits and if target is obstructed for too long
Posted by:Phoeating
just move camera near target and u will see a popup to lock on if using controller
Posted by:Phoeating
if ur a controller player and have suggestions for any good changes, u can foward to anyone on the tester team
Posted by:Phoeating
Weapons:

Boneshiver:
Rib Smash β€” Knockback increased horizontally, vertical lift reduced. Now functions as a proper combo ender.
,
Bone Frenzy β€” No longer launches targets. Now stuns in place, similar to Kiribachi extenders. Stun duration increased.
,

Crab Cutlass:
Cutlass Lunge β€” Damage increased by 30%.
,
Cutlass Ladder β€” Damage increased by 20%.
,

Festival Shield:
M1 Hitbox β€” Hitbox increased to match Inverted Spear of Heaven.
,

Iceborn Blade:
Flames Of Frost β€” Guard break removed on first hit.
Second hit now functions as a true extender.
,
Endlag reduced by 0.1 seconds.
,
,

Black Pitchfork:
Pitchfork Impale β€” Cooldown increased from 15 to 17 seconds to match Trident Impale.
,

Snowcap Scepter:
Scepter Storm β€” Startup reduced by 0.2 seconds.
,

Combat:
In-Combat Healing β€” Healing effectiveness while in combat increased from 35% to 50%.
,
Soru (Low HP) β€” At 30% HP or below, Soru is replaced with a regular roll dash to avoid the reduced movement speed at low HP.
,
Barrier Sphere β€” No longer usable when PVP is off.
,
Paw Rendezvous β€” No longer reactivatable after swapping to a V2 fighting style.
,

Other:
Mini Bunny β€” No longer deals damage while its owner is in a grab or has iframes.
,


BUG FIXES
,
Hitbox Accuracy β€” Fixed hitbox inaccuracies to VFX for the following:
Hollow's Great Sword: Ghost Barrage
,
Dashing Pyrotechnics
,
Gravity Dominance
,
Snow Blizzard
,
Shock Repel
,
Paw Bomb
,
Firework Rocket Skyhigh
,
Firework Rocket
,
Demon Brick Fist
,
SUPER MEGA DEATH ROCKET!
,
,
M1 β€” Fixed rare movestacks with M1.
,
Horo β€” Fixed bugs where some Horo moves would get stuck.
,
Cyborg β€” Fixed Cyborg ultimate interaction on mobile.
,
Smoke β€” Fixed a bug on White Out.
,
Crew UI β€” Fixed crew UI displaying inconsistent data.
,
Jump Cooldown β€” Fixed a bug with jump cooldown.
,
+ many more
,
Posted by:Phoeating
GPO β€’ Controller Support Update β€” May 17, 2026
,
SYSTEMS / QOL
,
[NEW] Controller Support β€” Added controller support to the main game. Gamepad players can now use controller input, prompts, and UI navigation.
Initial rollout β€” some menus and actions will continue receiving improvements in future updates.
,
Recommended: enable the virtual controller cursor to navigate UI.
,
,
Arena β€” Players can now press reset when at 25% HP or below while in combat.
Counters opponents stalling at low HP.
,
Disabled in Battle Royale.
,
,
Boss HP Bars β€” Boss HP bars now stack multiple bars.
,
Crew Actions β€” Crew actions now properly respect combat state (e.g. can no longer leave crew mid-combat).
,
Flag Capture β€” Logging out from a safe area while a crewmate pushes enemies off the capture point now results in an infamy loss.
,
Fruit Despawn β€” Fruits with Rare rarity or below now despawn 10 minutes after being dropped to help reduce server lag caused by fruit farming (e.g. Factory raids).
,
Idle Performance β€” Optimized idle performance for mobile and low-end devices.
,
Infamy β€” Can no longer lose infamy in private servers from being gripped.
,
Inventory UI β€” Optimized inventory UI performance. Players with large inventories should notice fewer FPS drops when opening inventory.
,
NPC Performance β€” NPCs have been optimized by 60-70%, resulting in significantly fewer ping spikes when there are large numbers of active NPCs in the server.
,
Ocean Movement Setting β€” Added a setting to disable ocean movement (helps with FPS).
,


BALANCE CHANGES
,
Devil Fruits:

Buddha:
Judgement Impact β€” Hitbox changed from a cube to a sphere, reducing unfair hits on targets at the corners of the hitbox.
,
Heaven-Sent Impact Leap β€” Second hit hitbox reduced and changed to a sphere. Now cancels the second hit if the first is perfect blocked.
,
Heaven-Sent Impact (Full Form) β€” Now cancels the second hit if the first is perfect blocked.
,
Heaven-Sent Impact (Full Form) β€” First hit now applies a stun. M1 final hit also now applies a stun.
,
Full Form M1 β€” Second hit stun re-enabled.
,
Impact Leap β€” Fixed noclipping through the floor when the client window is frozen.
,

Horo:
Kamikaze Hollow / Negative Hollow β€” Fixed ghost getting stuck above head and being unable to cast.
,

Pika V1:
Light Flight β€” Cooldown no longer starts until the player lands on the ground while in combat.
,

Pika V2:
Radiant Flight β€” Cooldown no longer starts until the player lands on the ground and exits their flight while in combat.
,
Radiant Kick β€” Now functions as a combo ender instead of an extender. Knockback now pushes the target away from the caster.
,
Starlight Rapier: Blitzstrike β€” Final hit damage reduced by 50%.
Hitbox significantly reduced β€” previously extended far above the target, hitting bystanders in a large vertical column above the kick-down.
,
,

Pteranodon:
Winged Flight β€” Cooldown no longer starts until the player lands on the ground and exits their flight while in combat.
,

Yami:
Black Hole β€” Vertical hitbox reduced by 30% to match the VFX.
,

Bomb:
Explosive Mines β€” Added a hitbox above each mine to prevent floating idles from skipping over them.
,
Posted by:Phoeating
Full controller support on console should be dropping tomorrow
Posted by:Phoeating
working on console support atm as well so the patches above will all be bundled together in one
Posted by:Phoeating
after done and published servers should way less laggy when theres alot of npcs
Posted by:Phoeating
will drop some new codes for tailor tokens and other stuff when published
Posted by:Phoeating
fixed hitbox inaccuracies to vfx for:

Hollow's Great Sword / Ghost Barrage
Dashing Pyrotechnics
Gravity Dominance
Snow Blizzard
Shock Repel
Paw Bomb
Firework Rocket
Skyhigh Firework Rocket
Demon Brick Fist
SUPER MEGA DEATH ROCKET!
Posted by:Phoeating
bug with borwser loading, ill fix rn and then do another auto restart for servers
Posted by:Phoeating
fixed Draconic Cyclone and Draconic Tempest Spiral not being evasiveable
Posted by:Phoeating
added a toggle to visually see hitboxes in private servers (edited)
Friday, May 1, 2026 8:55 PM
Posted by:Phoeating
fixed ice bike causing major fps lag in some spots by limiting repeated ice floor spam while still letting it ride on water

fixed rokuogan bugging out on far away targets / weird position swaps

fixed tori r protecting party members while pvp is off

fixed tori and ptero picking up party members while pvp is off
Posted by:Phoeating
there is a bug with fruits being lost when equiped on new servers
Posted by:Phoeating
timer says its ending in 23 hours, i will be pushing it back later tonight so it ends around May 1st
Posted by:Phoeating
fixed prestige firework daggers not having one dagger colored
Posted by:Phoeating
Hitbox β€” Reduced. See attached image (red = old, pink = new).
Posted by:Phoeating
Fighting Styles
,
Dragon Claw:

Dragon Breath β€” First-tick stun increased by 20%. Second-tick combo is now true (previously escapable with Geppo).
,

Iron Fist:

Galaxy Impact β€” Endlag increased from 0.8 to 2.0 seconds, final pillar tick now punts targets up and outward with unEvadeable knockback. C β†’ Z (Fusillade Fist) is no longer a true combo.
,

Kamishiki:

Shigan Barrage β€” Tap-release no longer guard breaks, guard break threshold increased from 6 to 10 hits.
,


Weapons
,
Blood Scythe:

Reaping Grasp β€” Wind-up reduced by 0.1 seconds, damage reduced by 20%.
,
Reaping Strike β€” Startup reduced by ~0.4 seconds.
,

Crab Cutlass:

Cutlass Lunge β€” Sword Mastery requirement reduced from 75 to 30.
,
Cutlass Ladder β€” Sword Mastery requirement reduced from 90 to 55.
,

Iceborn Gunblade:

Frost Blast β€” Hyper armor now applies for the full cast.
,

Kraken Blade:

Eternal Flow β€” Hit count now exactly 10 (was ~21 via time window), per-hit damage doubled. Charge cap reduced from 5 to 3 seconds. Animation and VFX resynced to the damage window.
,

Pitchfork:

Pitchfork Impale β€” Cooldown increased from 13 to 15 seconds.
,

Snowcap Scepter:

Scepter Snowball β€” No cooldown between uses 1-2, chain 3 as fast as animation plays, 15s cooldown after the 3rd. Hitbox radius increased by 10%.
,
Scepter Storm β€” Damage scaling increased by 25%.
,

Vera's Whip:

Whip Slam β€” Cooldown now starts after the grab ends on successful hits (previously burned ~3s of the 14s cooldown during the grab).
,


Private Servers
,
Stamina Pad β€” Now refills all mode bars, Inferno Rocket Blade damage, etc., and the Evasive bar when No Cooldowns is enabled.
,


M1 PERFECT BLOCKS β€” 1-WEEK TRIAL
,
M1 PBs have become a major competitive problem across all forms of gameplay β€” they happen too often, feel undeserved on either side, and end fights before a single move gets cast. The root cause is that the M1 hitbox now triggers the instant the player M1s, whereas in the past there was a brief delay between the input and the hitbox firing. Reverting isn't feasible because several newer weapons depend on the current timing.

M1 PBs are now disabled for a 1-week trial. At the end of the week, a poll in ⁠gpo-updates will decide whether the change stays.


PvE unaffected β€” M1 PBs remain enabled against NPCs and Bosses.
,
Posted by:Phoeating
GPO β€’ Balance Patch β€” Apr 21, 2026
,
BALANCE CHANGES
,
Combat
,
Can no longer reset stat points while stunned or mid-skill.
,


Devil Fruits
,
Dragon:

Full Form:
Draconic Tempest Spiral β€” Hitbox reduced by 20%, now tags targets with outside-damage reduction.
,
Draconic Cyclone β€” Per-hit stun reduced from 0.4 to 0.25 seconds, now tags targets with outside-damage reduction.
,
Draconic Ascension β€” Flight speed reduced by 25%.
,
,

Soul:

Nimbus Ride β€” Speed now scales with HP loss (less HP = less speed).
,
Prominence Ray β€” No longer floats the user in the air when cast during combat, matching Pika Ray behavior.
,

Tori:

Half Form:
Phoenix Brand β€” Cooldown reduced from 18 to 14 seconds, damage scaling increased by 10%.
,
Phoenix Burst β€” Cooldown increased from 12 to 14 seconds, damage scaling increased by 12.5%.
,
Flight Speed β€” Increased by 25%.
,
,
Full Form:
Full Form β€” Mode bar requirement increased from 25% to 50%.
,
Transformation β€” Animation speed increased by 50%, endlag reduced from 1.5 to 1.0 seconds.
,
Phoenix Burst β€” Burn duration reduced from 4 to 3 ticks, per-hit stun reduced by 25%.
,
M1s β€” Now match Pteranodon M1s. Stun increased from 0.51 to 1.11 seconds, damage scaling now matches Talons.
,
Immortal Thistle β€” Base stamina drain reduced from 3 to 2 per tick, each blocked hit permanently adds +1/tick (Bari Sphere pattern).
,
Phoenix Dive Bomb β€” Peak-hover before descent reduced from 1.2 to 0.9 seconds (startup unchanged).
,
Hitbox β€” Reduced. See attached image (red = old, pink = new).
,
Flight Speed β€” Increased by 25%.
,
,

Pteranodon:

Full Form:
Full Form Requirement β€” Mode bar requirement reduced from 75% to 50%.
,
Flight Speed β€” Increased by 25%.
,
Hitbox β€” Wings now properly register on attacks that clip the wingspan.
,
,
Posted by:Phoeating
just doing final adjustments then it will be published to new servers
Posted by:Phoeating
so u can try on presets and ur own stuff without spending tokens
Posted by:Phoeating
cancel button on fianlize in tailor will no longer close out the entire ui
Posted by:Phoeating
also u can update published presets by going into publihsed presets tab and override with new colors
Posted by:Phoeating
but ill add that feature in the future for entire outfit loadouts
Posted by:Phoeating
right now for accessories and outfits it only supports singular ones, so u cant do any combos yet like a loadout.
Posted by:Phoeating
when game opens ill be looking thru some presets in the community browser and donating robux up to 10k per person IF ITS A COOL PRESET
Posted by:Phoeating
"basicly covers the entire cost for one customization session even if it costs 30 tokens"
Posted by:Phoeating
code for 5 free vouchers when game reopens: 5FREETAILORVOUCHERS
Posted by:Phoeating
prestige_flowersword.mp4

MedalTVRoblox20260419194036902-1776642158.mp4

MedalTVRoblox20260419195435964-1776642929.mp4

nqv9j6q.mp4

Roblox-2026-04-19T235756.025Z.mp4
Posted by:Phoeating
GPO β€’ Mini Update β€” Apr 19, 2026
,
EVENT
,
[NEW] Easter Event 2026 β€” Runs until May 1, 2026. Hunt Easter eggs across 8 major islands to earn exclusive rewards. Each island has a unique egg type. Start at Shell's Town to find your first Iron Jaw Egg.
,

How it works:
The event spans across the First and Second Sea.
,
Walk up to any egg and interact with it to crack it open.
,
Crack 5 of the same egg type to collect it. Upon collecting, the egg is added to your inventory as a wearable cosmetic. Progress saves across sessions and is tracked in the new Easter 2026 UI (accessible from the HUD).
,
Eggs spawn every 5 minutes in public servers and every 10 minutes in private servers. Each island can hold multiple eggs at once β€” the more players in your server, the more eggs can be active at the same time. Public servers can have up to 40 eggs active server-wide, while private servers cap at 24.
,

Rewards:
Each crack rewards one of the following:

Race Reroll (x2–5)
,
SP Reset Essence
,
Dark Root
,
Special Tailor Token β€” Unlocked after collecting that specific egg type (5/5).
,
Egg Phone β€” Unlocked after collecting your first egg. Helps track nearby eggs.
,


Egg Hunter Title β€” Awarded after cracking 100 total eggs. Egg Hunter holders have a 0.5% chance to receive a bonus fruit on any crack, and a 1% chance to receive a Mini Bunny (up to a maximum of 6).
,
Collect all 8 egg types before the event ends to receive a special bunny reward. The bunny will be distributed after the event concludes on May 1, 2026.
,

Note:
Public servers are better for grinding due to faster egg spawn rates.
,
The Egg Phone from previous years still works if you already own one.
,


SYSTEMS / QOL
,
Inventory Filter β€” Added a new filter section in the inventory for tailorable weapons.
,

Custom Tailor:
[NEW] Tailorable Weapons/Fruits added:
Dragon-Dragon
,
Soul-Soul
,
Boneshiver
,
Black Pitchfork
,
Blood Scythe
,
Crab Cutlass
,
Cupid's Wand
,
Festival Shield
,
Flower Sword
,
Helix Skewer
,
Hollow's Fang
,
Hollow's Great Sword
,
Hollow's Halberd
,
Iceborn Blade
,
Iceborn Daggers
,
Kessui
,
Kikoku
,
Mochi Trident
,
Moria's Scissors
,
Neptune's Trident
,
Raiui
,
Roger's Ace
,
Soul Cane
,
Soul Cleaver
,
Sunken Anchor
,
Swordfish Rapier
,
Vera's Whip
,
,

Note:
Some weapon models have textures that may not recolor as intended β€” the color tints the texture rather than fully recoloring it. This also applies to some particles.
,
The following Prestige weapons have had their textures converted to greyscale, allowing for full and accurate recoloring instead of a color tint:
Prestige Cupid's Chakram
,
Prestige Firework Daggers
,
Prestige Firework Lancer
,
Prestige Firework Rocket Launcher
,
Prestige Inferno Rocket Blade
,
Prestige World Ender
,
,
This change will reset any existing model colors on these weapons. Skill colors are unaffected.
,

Community Preset Browser:
[NEW] A new in-game browser for Custom Tailor presets. Browse, search, preview, and apply community-made designs without needing share codes. Open the tailor and tap Presets to access it.
,

Publishing:
Costs 10,000 Peli to publish your first preset. Free to republish if you unpublish and change your mind.
,
Give your preset a name, description, and optional thumbnail before publishing.
,
Published presets can be unpublished at any time.
,

Creator Donations:
Preset creators can receive Robux tips from other players via a donate button on their preset card. To set it up, create a Roblox gamepass and the game will automatically detect it. Similar to PLS DONATE, but only gamepasses are supported β€” no t-shirts or other items.
,


BUG FIXES
,
Stamina Regen β€” Fixed a bug causing incorrect stamina regeneration at high ping.
,
Fish Bait β€” Fixed fish bait not being purchasable in the Trade Hub.
,
Chat β€” Fixed various chat bugs.
,
+ many more
,
Posted by:Phoeating
and i will drop some codes for tailor vouchers after maintence
Posted by:Phoeating
some of the prestige weapon models also had their textures greyscaled, so u can now properly recolor them without tinting purple. this will reset the existing colors that u have applied to the models. does not affect skills
Posted by:Phoeating
egg hunt + 25 weapons with tailor support and community preset browser for tailor
Posted by:Phoeating
mb for the delays, have been converting the rest of the 20 weapons for tailor support
Posted by:Phoeating
slight delay on the easter stuff, trying to drop it with the new preset browser and tailor support for Dragon Skills + Soul
Posted by:Phoeating
there will be a 10k peli publish fee to prevent spam, but people can donate you robux similar to the game "PLS DONATE" from your gamepasses
Posted by:Phoeating
also have been working on a community presets browser which should be out Soon
Posted by:Phoeating
also fixed a bug on the stark gun tailor charging u for a change on the wolves even if u didnt change
Posted by:Phoeating
fixing the bug where if u had 0 tokens, the option to use voucher dosnt appear
Posted by:Phoeating
basicly covers the entire cost for one customization session
Posted by:Phoeating
the same thing applies to some particles if the texture was a diffrent color than white
Posted by:Phoeating
also wanted to note, some weapon models that have textures the coloring will not be 100% accurate because it tints the existing texture color.
Posted by:Phoeating
i will give out 3 of these for free in the code, but they wont be tradeable
Posted by:Phoeating
will also drop a code tomorrow that u can redeem for a voucher
Posted by:Phoeating
Iceborn Rapier
Demon Jester Scythe
Knight's Gauntlet
Inverted Spear
Stark Gun

Vampire
Dullahan
Cyborg
Posted by:Phoeating
robux option will be disabled temporarly for unlock until the above is published
Posted by:Phoeating
increased vertical hitbox on flash freeze, problem was that some weapon idles like the sickle have u floating off the floor so flash freeze never hits
Posted by:Phoeating
fruit requirement to tailor pikav2 and mochi v2 will be removed Soon, if u already gave a fruit to tailor it will be GIVEN BACK to u when implemented (edited)
Tuesday, April 7, 2026 5:07 PM
Posted by:Phoeating
fixed impel down queue for playres that couldnt verify due to region
Posted by:Phoeating
traveling merchant now sells up to 10 tokens in stock in new servers
Posted by:Phoeating
fighting styles will be tailorable as well but i will start with supporting the v2s and then do a vote for the normal ones
Posted by:Phoeating
theres also the new qol feature which lets u apply one color to EVERYTHING, or certain sections
Posted by:Phoeating
if all goes good the easter event will hopefully drop next weekend (11th-12th) with a way to get tailor tokens. it will just be a egg hunt with some new eggs and a new bunny pet
Posted by:Phoeating
u can open it i ntrade hub but u will still have to go to a sea to equip
Posted by:Phoeating
most weapons will cost 9 tokens in total to tailor ALL catagories, 3 per MAIN category. so even if a main category has 50 sub-categories it will still cost 3 tokens.

break down:
weapon model - 3 tokens
skill 1 - 3 tokens
skill 2 - 3 tokens (edited)
Sunday, April 5, 2026 9:01 PM
Posted by:Phoeating
Desktop_2026.04.05_-_19.32.15.02.DVR.mp4

scythe.mp4

a126752d-b5e5-4117-b43d-bfbbbf3db494-render.mp4

MedalTVRoblox20260405173140760-trim-1775435536470.mp4

sickle.mp4
Posted by:Phoeating
Roblox-2026-04-03T05_55_16.145Z.mp4

Desktop_2026.04.03_-_03.04.54.02.DVR.mp4

Desktop_2026.04.03_-_03.15.43.08.DVR.mp4

0403_11.mp4

fvs34pr.mp4

gold_wender.mp4

Roblox_2026-04-03_12-49-02.mp4
Posted by:Phoeating
GPO β€’ Mini Update β€” Apr 5, 2026
,
WEAPONS
,
[NEW] Sickle of Sorrow β€” Obtainable from the Time-Rift Capsule.
,


SUBSCRIPTIONS
,
[NEW] Private Server Subscription β€” A new monthly private server subscription is available, working alongside the existing gamepass. Priced at 99 Robux per month (pricing varies by region).
,


BATTLE ROYALE
,
[NEW] Special Tailor Tokens are now awarded to the top 3 players in Battle Royale β€” 1st place receives 3 tokens, 2nd place receives 2, and 3rd place receives 1.
,


SYSTEMS / QOL
,
Character Customization β€” Added 2 new face packs and a grid selector for all customization categories.
Face Pack 2 β€” 9 eyes and 9 mouths.
,
Face Pack 3 β€” 8 eyes and 8 mouths.
,
Grid selector available for all categories (Shirts, Pants, Eyes, Mouth).
,
,

Custom Tailor:
[NEW] Tailorable Weapons added:
Anomalized Mega-Pow
,
Blessed Cupid's Bow
,
Iceborn Candy Cane
,
Prestige Candy Cane
,
Prestige Cupid's Chakram
,
Prestige Dark Blade
,
Prestige Firework Daggers
,
Prestige Firework Lancer
,
Prestige Firework Rocket Launcher
,
Prestige Inferno Rocket Blade
,
Prestige World Ender
,
Sickle of Sorrow
,
,
[NEW] Tailorable Fruits added:
Pika V2
,
Mochi V2
,
,
All skills, particles, and individual components for each weapon and fruit are fully customizable.
,
Export codes have been significantly shortened (e.g., "GPOS-a0SR9j"). A raw export code is also available, reduced by 80% in length.
,
Tailored colors can be toggled off at any time.
Weapons β€” Toggle available in the inventory.
,
Fruits β€” Toggle available in the Tailor NPC UI when selecting a fruit to tailor.
,
,
Buso Coat Toggle β€” Players can toggle Buso coatings on/off via the Tailor NPC menu. The toggle only affects weapon coatings and black trail changes, without interfering with other visual effects.
,
Favorite Colors β€” Players can save favorite colors in the Custom Tailor color wheel, accessible across all sessions.
,
QOL Buttons β€” Additional quality of life buttons have been added to the Custom Tailor, including an Apply to All option that lets you apply a color to all sections or specific sections at once.
,

Costs:
Weapon Unlock β€” Pay 75,000 Peli once per weapon to unlock the ability to tailor that weapon.
,
Fruit Unlock β€” Offer the fruit itself or purchase with Robux once per fruit to unlock the ability to tailor that fruit. Robux pricing starts at 299 Robux (may be lower depending on your region, as low as 119 Robux).
,
Color changes β€” 3 Special Tailor Tokens per main category.
Main categories are the top-level tabs in the tailor UI, each representing a skill or section of the weapon (e.g., "Dimensional Slash", "Divine Fury", "M1 Attacks", "Weapon Model").
,
Changing any color within a category costs 3 tokens, regardless of how many sub-components are changed inside it.
,
,
Reset to default β€” Free
,

Note:
Base weapons that have a Prestige version will not be added to Custom Tailor. Only the Prestige/Collectable versions will be supported.
,
More weapons and fruits will be added over time. Dragon and Soul are next. A community vote will be held to determine which weapons are added after that, excluding weapons that will not be supported.
,
The existing Unlimited Tailor subscription applies strictly to outfits and accessories only, and does not apply to weapons or fruits.
,
Weapon and fruit tailoring is not available in the Trade Hub. It can only be accessed in the First or Second Sea.
,
Reminder: Special Tailor Tokens can be purchased from the Traveling Merchant shop for Peli.
,
Posted by:Phoeating
if all goes good sickle of sorrow, along with a new feature to tailoring will drop this weekend
Posted by:Phoeating
doubled max stock for Special Tailor Token in merchant from 4 to now 8 max
Posted by:Phoeating
fixed a bug for cupid dungeon not working if u had really low fps and loaded in late
Posted by:Phoeating
also if u were previously banned for exploiting by the game and couldn't get any drops after being unbanned, this was fixed yesterday
Posted by:Phoeating
fixed barrier sphere not releasing properly after 7 seconds in storm
Posted by:Phoeating
if u dont have tokens, u can buy them at the traveling merchant
Posted by:Phoeating
GPO Balance Patch
,
Kessui
,
Barrage (R): Increased stun on barrage hits
,


PikaV2
,
Radiant Flight (T): Only goes on cooldown when touching ground if in combat
,


Cupid's Chakram
,
Enchanting Grasp (E): Guard breaks during first 0.75s only, blockable after
,
Cupid's Embrace (R): No longer guard breaks
,


Gura-Gura
,
Come AT me (R): Counter frames decreased by 0.05s; miss endlag increased by 0.1s
,
Sea Quake (C): Wind-up increased by 0.25s
,


Counters
,
Laughing Counter (Roger's Ace R): Increased damage scaling; daze β†’ knockback; miss endlag reduced by 0.1s
,
Nightfall Counter (Dark Blade R): Increased damage scaling; daze β†’ knockback; miss endlag reduced by 0.1s
,
Soul Parade (Soul Cane E): Freeze time 1.5s β†’ 1s; counter frames reduced by 0.05s; miss endlag increased by 0.1s
,
Massacre Counter (Inverted Spear E): Decreased damage scaling; counter frames reduced by 0.05s; miss endlag increased by 0.1s
,
Pole Counter (Golden Staff Z): Added endlag on successful counter
,
Shock Repel (Paw R): Counter frames doubled; miss endlag removed
,
Counter Kick (Kamishiki X): Increased damage scaling
,
Tower Climb (2SS Z): Increased stun; counter frames reduced by 0.05s; miss endlag increased by 0.5s
,


Ito-Ito
,
Pentachromatic Strings (R): Hyper armor removed
,
Overheated Whip (Z): Increased knockback; smaller hitbox; whip now explodes even if it doesn't hit any parts
,


Pteranodon
,
Skyborne Slam (X): No longer guard breaks; now perfect blockable
,
Vermillion Bow (R): Startup increased by 0.2s
,
Sonic Screech (E) Full Form: Damage nerfed by 20%
,
Imperial Dive Bomb (C): Daze β†’ knockback
,


Bari-Bari (Battle Royale)
,
Barrier Sphere (R): Auto-releases after 7s if sphere center is in the storm
,


Fighting Style Ult Stamina
,
Thunderous Blitz (Moonlit): 75 β†’ 125
,
True Rokuogan (Kamishiki): 45 β†’ 125
,
Leviathan Plunge (Abyssal Karate): 25 β†’ 125
,
Rokuogan (Rokushiki): 150 β†’ 100
,
Blood Dragon (Vampire): 15 β†’ 100
,
Demonic Sky Driller (Demon Step): 125 β†’ 100
,
Onslaught of Shadows (Dullahan): 150 β†’ 100
,
Raiju Punishment (Electro): 65 β†’ 75
,
Obliteration Rush (Cyborg): 75 β†’ 100
,
Dragon Skull Crusher (Dragon Claw): 150 β†’ 100
,
Dragon Blaze (1SS): 125 β†’ 100
,
Rashomon Draw (2SS): 90 β†’ 100
,
Billion-Fold World (3SS): 100 β†’ 115
,


New Features β€” Custom Tailor Material Customization
,
Players can now change the material of individual parts on their accessories and outfits
,
39 materials available including Plastic, Metal, Marble, Ice, Leather, Rubber, and more
,
Some materials are excluded (e.g. Neon, Glass) unless the original part has it
,
Cost:
Accessories: 1 Special Tailor Token per material changed
,
Outfits: 1 Special Tailor Token per material changed
,
Color costs remain unchanged (1 token for accessories, 5,000 Peli for outfits)
,
Resetting to defaults is free
,
Unlimited Tailor subscribers: all customizations are free
,
,
Import/export codes now include material data
,
New Reset Customizations menu with options to reset colors only, materials only, or both
,
Individual reset buttons per selected part for colors and materials separately
,
Color wheel will copy the color of the part you have selected, until you make a manual color change. This is more of a qol change when you first start customization, parts no longer default to white
,
Live cost indicator shows the total before saving
,


QoL Changes
,
Gear Second can now be used in Battle Royale without having it unlocked in the main game
,


Bug Fixes
,
Spring Leap now requires the tool to be selected, fixing overlapping inputs
,
Fixed Kraken Blade R skill breaking if interrupted
,
Fixed loadout importing still requiring Tailor Tokens when you had Unlimited Tailor
,
Posted by:Phoeating
material customization will drop with the balance change as well
Posted by:Phoeating
Nvm minimum price is 99 set by roblox, ill just keep both options on the table when its added
Posted by:Phoeating
this is mainly for new players that dont want to dump 525 robux
Posted by:Phoeating
also wanted to tell everyone that private servers will move to a robux subscription of around 50-75 robux a month Soon. if u already have the gamepass u dont need to rebuy, u will have it permanently
Posted by:Phoeating
old first and seoncd sea servers will auto restart in 4 hours
Posted by:Phoeating
Obtainable until the 31st (edited)
Tuesday, March 17, 2026 11:26 PM
Posted by:Phoeating
Shamrock Roots
Leprechaun Outfit
Leprechaun Tophat
All Seeing Shamrock
Posted by:Phoeating
All the new items are in the traveling merchant shop, if u buy the new shamrock ase from the merchant u will get the blessing title as well.
Posted by:Phoeating
this will happen late at night today so it dosnt distrupt too many people
Posted by:Phoeating
there will be a shutdown later today for a couple of new saint patricks day items
Posted by:Phoeating
leg chest in impel shop was also cut down from 175,000 points to 100,000
mythc chest cut from 250,000 points to 200,000
Posted by:Phoeating
GPO β€’ Balance Patch β€” Mar 14, 2026
,
BALANCE CHANGES
,
Combat:
V2 Fighting Styles:
Fruit passives are now disabled when using a V2 fighting style. This includes:

Paw dashes
,
Pika dashes
,
Pika V2 dashes
,
Goro dashes
,
Tori M1s
,
Mochi V2 M1s
,
Mera boat speed on Striker
,
Zushi boat speed on Hoverboard
,
Hie ice skating (on ice made by other Hies or Candy Cane)
,
Ope + Kikoku
,
Soul + Soul Cleaver
,
Mochi + Mochi Trident
,
Smoke + Jitte
,
Kage + Moria Scissors
,
Zushi + Gravity Blade
,
Suna + Golden Hook
,
Gura + Bisento
,
Mera + Vrael's Pipe
,
Goro electrify on Golden Staff/Trident
,
Goro/Goru trident form on Golden Staff
,
Yomi Death Defied revive
,

V2 Fruits:
Melee style is now disabled while using a V2 fruit.
,

HP Regen:
Disabled during the following moves:

Soul: Nimbus Flight
,
Mochi: Donut Roll
,
Mochi V2: Spiked Donut Roll
,
Yami: Abyssal Form
,
Zushi: Gravity Fly
,
Hie: Ice Bike
,
Magu: Magma Swamp
,
Goru: Gold Path
,
Smoke: White Rocket
,
Yomi: Skedaddle
,
Spin: Spinning Flight
,

Devil Fruits:

Buddha:
Half Form β€” Heaven Sent Impact Leap now properly drains stamina when held.
,
Full Form β€” Heaven Sent Impact, Heaven Fall, and Divine Retribution now properly drain mode bar when held. Enlightenment excluded.
,

Dragon:

Hybrid:
Draconic Tail Slam β€” Hyper armor removed, speed and range now scale off HP (less HP = less distance).
,
Draconic Thunderfall β€” Hitbox of the first 6 lightning strikes increased by 20%.
,

Full Form:
Draconic Thundercry (Regular) β€” Lightning damage nerfed by 20%.
,
Draconic Thundercry (Flame) β€” Size increased, base damage buffed by 10%.
,
Draconic Tempest Spiral β€” Targets can now evasive out of it.
,
Draconic Cyclone β€” Tornado stun increased from 0.26 to 0.4 seconds.
,

Goru:
Golden Path β€” Can now jump during it like Ice Bike, stamina drain reduced by 50%.
,

Gura:
Head Crusher β€” Animation time reduced from ~7 seconds to ~3.5 seconds (100% speed increase).
,

Ope:
Shambles β€” Can no longer be used while drowning.
,

Pteranodon:
Full Form β€” Mode bar requirement increased from 50% to 75%.
,
Full Form Moves β€” Sonic Screech, Vermillion Blow, Imperial Storm, and Imperial Dive Bomb now properly drain mode bar when held.
,

Soul:
Thunder Drop β€” Vertical hitbox now matches the VFX.
,

Weapons:

Bisento:
Heavy Sweep β€” Windup decreased by 0.25 seconds, guard break removed, now cancels on perfect block.
,
Shockwave Slash β€” Now useable in air, now vertically aimable.
,
Shockwave Slash (Gura Passive) β€” Hold time required reduced from ~3 seconds to 1.5 seconds, damage per slash increased from 33% to 100%.
,

Hollow Greatsword:
Spirit Pierce β€” First slash windup increased by 0.3 seconds.
,
Ghost Barrage β€” Endlag increased by 0.2 seconds.
,

Shusui:
Triple Ripple β€” Now directionally aimable.
,


SYSTEMS / QOL
,
Dash Type Setting β€” Added a custom dash type option in settings, allowing you to choose between Default Roll, Fruit Dash, and Fighting Style Dash.
,
Hoverpod β€” Now spawns at ground/sea level when in combat.
,
Private Servers β€” Can no longer turn off PvP pads while in combat.
,
Tori Flight β€” Now unified with Pteranodon flight system (previously using legacy flight system). Tori now takes proper knockback while flying.
,


BUG FIXES
,
Lag β€” Applied a potential fix for a major lag issue. Results are still being monitored.
,
Custom Tailor β€” Fixed some accessories falling.
,
Pharaoh Akshan β€” Fixed incorrect HP value.
,
Scarfs β€” Fixed new scarfs not appearing in the wearable section.
,
Jester Scythe β€” Fixed Reaping Slash behaving inconsistently based on ping differences.
,
Bari β€” Fixed Bari Cage lingering indefinitely.
,
M1s β€” Fixed "T Fast" notification incorrectly appearing on M1s.
,
+ many more
,
Posted by:Phoeating
added a looped sound effect on the lava curse that spawns in cupid dungeon, will help to locate
Posted by:Phoeating
Regarding this to clarify, only one person will get a guaranteed drop if they did enough damage
Posted by:Phoeating
Daylight savings so i had to push the usual timing by 1 hour for wave 1
Posted by:Phoeating
Rumbling Event Time:

Wave 1 – Sunday, March 8, 2026 3:00 PM

Wave 2 – Sunday, March 8, 2026 11:00 PM

Join whichever fits your timezone.
Posted by:Phoeating
added lava curse back into cupid dungeon, spawns in a hidden random location
Posted by:Phoeating
every statue that gets destroyed now also lowers the healing until all are gone
Posted by:Phoeating
buffed healthpacks from 20% up to 30% for cupid dungeon, common items that u already own will not trigger the max capacity message (edited)
Saturday, March 7, 2026 9:45 PM
Posted by:Phoeating
the cupid dungeon does give u a health pack on zones 3 and 6
Posted by:Phoeating
Theres also a holding period for the new collectables as well, we will ban exploiters before they can trade if they get a collectable
Posted by:Phoeating
U can queue with your own party or do the global queue, which will queue u with 5 other people, 6 max
Posted by:Phoeating
To queue for the dugneon, it will be in the universe hub when the game is open
Posted by:Phoeating
Has no skills but each time u click it, it will regen 5 stamina, but stuns u for the duration
Posted by:Phoeating
GPO β€’ Cupid Dungeon β€” Mar 7, 2026
,
EVENT
,
[NEW] Cupid Dungeon β€” Now available! Features a new map.
,
Top Damage Reward β€” The player who deals the most damage in the dungeon is awarded a random fruit at the end.
,
Cupid's Nemesis Title β€” Title from previous year still applies.
,
Returning Drops β€” Cupid Boat, Cupid's Wand, Cupid's Battleaxe, Cupid Headband, Cupid Mask, Dark Root, and SP Reset Essence are also available from last year.
,
Cupid's All Seeing Eye β€” Also available as a super rare drop from the Cupid Queen, similar to collectables.
,


WEAPONS
,
[NEW] Cupid's Chakram β€” Drops from Cupid Queen, buyable in the robux shop as well
,
[NEW] Prestige Cupid's Chakram
,


ACCESSORIES / OUTFITS
,
[NEW] Virtuous Cupid Vanguard Outfit β€” Cosmetic
,
[NEW] Virtuous Cupid Vanguard Helmet β€” 90 HP, 1.5 HP Regen, 1.5 Stamina Regen
,
[NEW] Virtuous Cupid Queen's Outfit β€” 220 HP, 3 HP Regen, 1 Stamina Regen
,
[NEW] Virtuous Cupid Queen's Wings β€” 80 HP, 25 Stamina, 3 HP Regen, 2 Stamina Regen
,
[NEW] Cupid Queen's Maid Outfit β€” Collectable
,
[NEW] Maid Outfit β€” Cosmetic
,
[NEW] Leo's Inferno Hagoromo β€” Collectable
,
[NEW] Leo's Blazing Regalia β€” Cosmetic
,
[NEW] Leo's Blazing Scarf β€” 50 HP, 25 Stamina, 20% Reduced Burn
,
[NEW] Love Boppers Headband β€” 30 HP, 20 Stamina, 2 HP Regen, 1 Stamina Regen
,
[NEW] Love Shades β€” 80 HP, 1.5 HP Regen, 1.5 Stamina Regen
,


MISC
,
[NEW] Cupid's Harp
,

Note:
If the Cupid Queen is glowing and visually wearing the Prestige Cupid's Chakram and Cupid Queen's Maid Outfit, only one of those items is a guaranteed drop.
,
If the Cupid Queen is wearing the Cupid's All Seeing Eye, it is a guaranteed drop.
,
Vanguard NPCs have a chance to glow and wear the regular Maid Outfit, indicating a guaranteed drop.
,
Leo has a chance to use Pink Mera, indicating a guaranteed drop of his Inferno Hagoromo.
,


SYSTEMS / QOL
,
Fishing β€” Devil fruits can now only be fished up using Rare fish bait or higher.
,
Rare Fish Bait β€” Now takes 2 rare fish to craft.
,


BATTLE ROYALE
,
Vending Machines β€” Reduced fighting style V2 chances.
,
Legendary Chests β€” Spawn rate increased from 0.7% to 1%.
,


BUG FIXES
,
Fixed minor bugs for 38 skills.
,
Color Wheel β€” Fixed images.
,
+ many more
,

https://gyazo.com/57f61a39e97bdd451b41e8aeb76ffab0.mp4
https://gyazo.com/6b49dbf33de3dee4f3bcfb3355c8ebce.mp4
https://gyazo.com/91ee5ff1194a114af82bb437801b8b90.mp4
https://gyazo.com/57f61a39e97bdd451b41e8aeb76ffab0.mp4 https://gyazo.com/6b49dbf33de3dee4f3bcfb3355c8ebce.mp4 https://gyazo.com/91ee5ff1194a114af82bb437801b8b90.mp4
Posted by:Phoeating
Maintnece for the valentines event update will prob start around 5-6pm est on saturday March 7th (edited)
Saturday, March 7, 2026 1:49 AM
Posted by:Phoeating
the ban wave banned alot of exploiters that were already holding items from impel down exploiting
Posted by:Phoeating
if u are a trader, mc value should slowly start to recover with all these changes
Posted by:Phoeating
with all these changes ill be readjusting some of the impel shop prices on the update coming saturday
Posted by:Phoeating
Ur account now also needs to be properly verified to queue impel as well
Posted by:Phoeating
adjusted juzo to not take damage from players that are outside the hostile range
Posted by:Phoeating
if all goes good cupid dungeon should be ready by this saturday March 7th followed by a rumbling on sunday
Posted by:Phoeating
1st,2nd and trading hub servers will auto restart in 1 hour from now
Posted by:Phoeating
trade hub next and then will auto restart 1st,2nd sea and trade servers with 1 hour delay later (edited)
Sunday, March 1, 2026 12:24 AM
Posted by:Phoeating
did some improvements in battle royale with people having the ping issue
Posted by:Phoeating
published changes to new servers (edited)
Sunday, February 22, 2026 9:31 PM
Posted by:Phoeating
if a player u have done the most damage to gets eliminated by storm in battle royale, u now get the elim for it
Posted by:Phoeating
added import codes for custom tailor and loadouts.
for loadouts you can import entire outfits with accessories and custom color, u will need 1 special tailor token to import custom colors and positions.
Posted by:Phoeating
Kiribachi m1 scaling changed to cc m1 scaling
Buddha hybird m1 damage cap lowered to 65
Pika v2 radiant ray knockback adjusted to knockaway from the player
Crumbleshot soul summon damage cap increased to 40 per shot
Posted by:Phoeating
fixed loadouts letting u load fighting style in battle royale
Posted by:Phoeating
fixed black leg and electro not learning if u didnt have peli for it while maxed out
Posted by:Phoeating
this is with 2k in devil fruit on ito with the new changes to birdcage
Posted by:Phoeating
Fighting Styles:

Abyssal Karate:
M1 Scaling β€” Nerfed to match Iron Fist
,
Diving Tides β€” Now only useable if touching the ground
,

Black Leg:
Demon Step Transformation β€” Added 1 second cooldown
,

Cyborg:
Cyborg Flight β€” Now drains stamina regardless of combat status in Battle Royale
,
Machine Gun Blows β€” Now cancels if barrage is perfect blocked
,

Dragon Claw:
Dragon Fist β€” Now has hyper armor
,

Fishman Karate:
Water Prison β€” Increased iframe on victims by 0.15 seconds, cooldown increased by 8 seconds
,
Shark Barrage β€” Cooldown increased by 3 seconds
,

Kamishiki:
Shigan Barrage β€” Knockback removed at the end, damage cut by 15%, stamina drain reduced by 25%
,
True Rankakyu β€” Knockback increased
,

Weapons:

Crab Cutlass:
Cutlass Ladder β€” Stun reduced by 0.35 seconds, endlag increased by 0.3 seconds, knockback increased
,

Cupid's Battleaxe:
M1 Scaling β€” Now uses scaling and cap of Hollow's Halberd
,

Dark Blade:
Thousand Slices β€” Endlag reduced by 0.3 seconds, added knockback on the last slice
,
Nightfall Counter β€” Damage scaling reduced by 15%
,
Nightfall Rush β€” Added windup of 0.2 seconds, damage scaling reduced by 20%
,

Firework Daggers:
Dashing Pyrotechnics β€” Startup decreased by 20%, damage scaling reduced by 30%, endlag increased by 0.5 seconds
,
Firework Parade β€” Damage scaling reduced by 30%
,
M1 Scaling β€” Buffed to match Candy Cane
,

Firework Launcher:
M1 Scaling β€” Now uses scaling and cap of Festival Lancer
,

Flower Bouquet:
M1 Scaling β€” Now uses scaling and cap of Candy Cane
,

Ghost Princess's Umbrella:
M1 Scaling β€” Now uses scaling and cap of Candy Cane
,

Golden Hook:
M1 Scaling β€” Now uses scaling and cap of Candy Cane
,

Iceborn Blade:
M1 Scaling β€” Now uses scaling and cap of Demon Jester's Scythe
,

Iceborn Daggers:
Death Lotus β€” Stun increased
,
M1 Scaling β€” Now uses scaling and cap of Hollow's Fang
,

Iceborn Gunblade:
Frost Blast β€” Base stun duration increased by 10%, cooldown reduced from 20 to 17 seconds
,

Inferno Rocket Blade:
Explosive Field β€” Explosion speed increased by 5%, damage scaling increased by 10%, endlag reduced by 0.25 seconds, now properly cancels if perfect blocked, now dazes initially until explosion
,
M1 Scaling β€” Now uses scaling and cap of Hollow's Halberd
,

Inverted Spear of Heaven:
M1 Scaling β€” Now uses scaling and cap of Hollow's Fang
,

Kiribachi:
M1 Scaling β€” Now uses scaling and cap of Helix Skewer
,

Mochi Trident:
Release β€” Removed aim lock after releasing
,

Snowcap Scepter:
Scepter Snowball β€” Damage cap increased from 20 to 50, snowballs are no longer perfect blockable
,

Soul Cane:
Drawing Song β€” Startup decreased by 30%, stun increased by 0.5 seconds
,

Swordfish Rapier:
M1 Scaling β€” Now uses scaling and cap of Candy Cane
,

Vera's Whip:
Tempest Defense β€” Endlag increased by 0.1 seconds
,

Combat:
Passive Mode Regen β€” Disabled in Battle Royale
,


BUG FIXES
,
Rose Kingdom Island β€” Fixed crashing/freezing issue
,
Factory β€” Fixed teleport bug
,
Battle Royale β€” Fixed mythical fruit chests being too common
,
Arena 2v2 β€” Fixed being stuck at win screen
,
+ many more
,
Posted by:Phoeating
BALANCE CHANGES
,
Devil Fruits:

Bomb:
Dashing β€” While blocking and dashing, it will now do a regular dash
,
Afro Dash β€” Can now be used when in combat
,

Buddha:
Hybrid Mode β€” Added Devil Fruit scaling M1s
,

Goru:
Golden Fist β€” Windup decreased by 0.2 seconds
,
Golden Touch β€” Stun extended by 0.5 seconds
,
Golden Field β€” Now block breaks
,
Golden Path β€” Speed increased by 30% out of combat, stamina drains in combat, now a toggleable skill instead of holding
,
Golden Age β€” Damage scaling buffed by 15%, base stun increased by 50%
,

Ito:
String Bullet β€” Damage doubled
,
Pentachromatic Strings β€” Damage increased by 50%
,
Overheated Whip β€” Damage increased by 25%
,
Parasitic String β€” Damage capped at 50
,
Birdcage β€” Now scales with Devil Fruit mastery, growing up to 3.7x its base size at 2025 mastery
,

Kage:
Bat Tornado β€” Below 600 mastery, the skill's area is reduced (up to 20% smaller at low mastery). Above 600 mastery, the skill can grow up to 10% larger than its previous size.
,

Magu:
Magma Swamp β€” Damage cap increased from 35 to 50, duration increased from 10 to 15 seconds, initial stamina drain reduced from 25 to 15, stamina drain while holding reduced from 3 to 2, movement speed now based on % health starting at 60% HP (30% HP is 50% movement speed)
,

Mera:
Dai Enkai: Entei β€” Cooldown increased to 65 seconds to match Thunder Greeting
,

Ope:
Thorn β€” Initial minimum windup increased from 0 to 0.35 seconds, damage scaling buffed by 30%
,
Tact β€” Cooldown decreased from 25 to 15 seconds, stun reduced from 1 second to 0.5 seconds per rock. Damage cut in half if user is in a grab skill.
,
Counter Shock β€” Cooldown increased from 18 to 20 seconds
,
Mes β€” Now aimable vertically, cooldown decreased from 28 to 23 seconds, stun reduced from 2 to 1.5 seconds. No longer steals heart if perfect blocked/Tekkai'd.
,
Mes Heart Squeeze β€” Cooldown increased by 0.1 seconds, PvE damage cap increased from 100 to 200
,
Radio Knife β€” Windup decreased by 10%, final hit knockback increased, now cancels if perfect blocked
,
Injection Shot β€” Cooldown decreased from 22 to 18 seconds, damage scaling buffed by 20%
,
Gamma Knife β€” Cooldown decreased from 90 to 60 seconds
,

Pika V2:
Flight β€” In combat takes 50% more stamina, cooldown starts after touching the ground
,
Starlight Rapier: Blitzstrike β€” Teleport windup removed, now AoE blockable instead of having to turn back
,

Pteranodon:
Carry β€” Will now drop carried players if stunned
,

Soul:
Nimbus Flight β€” Now drains stamina regardless of combat status in Battle Royale
,
Crumbleshot Soul β€” Having 400+ Devil Fruit mastery speeds up shooting rate by 50%, damage scaling buffed by 60%
,
Storm Chaser β€” Damage scaling nerfed by 50%
,

Suna:
Desert Storm β€” Size scales off Devil Fruit stat up to 800 mastery (1.5x size increase)
,

Tori:
Healing β€” Buffed to ignore in combat nerfs if healing party members
,
Full Form Transformation β€” Requirement reduced from 100% to 95% in Arena
,
Carry β€” Will now drop carried players if stunned
,

Yami:
Black Hole β€” Now only block breaks if you have 600+ Devil Fruit mastery
,

Yuki:
Snow Gust β€” Hitbox increased by 15%
,
Frostbite β€” Knockback decreased by 30%, cooldown increased from 15 to 20 seconds
,
Snow Reformation β€” Distance increased by 50%, overall travel speed increased by 100%, cooldown decreased from 25 to 20 seconds
,
Snow Bunny Turret β€” Endlag increased by 0.15 seconds, damage scaling buffed by 20%
,
Snow Storm β€” Cancels on perfect block
,
Snow Blizzard β€” Startup reduced, knocks back at the end
,
Posted by:Phoeating
GPO β€’ Whole Cake PART 1.9 β€” Feb 14, 2026
,
BATTLE ROYALE
,
[NEW] Cupid Themed Map β€” Brand new Battle Royale map.
,


ITEMS
,
[NEW] Grappling Hook β€” Now obtainable in the main game. Craft it with a blueprint dropped by Devil Fruit Scientists in the Factory Raid (5% drop chance). Also useable in Trade Hub and Fish Hub.
,
[NEW] Cupid's All Seeing Eye β€” New All Seeing Eye skin.
,
[NEW] Lovestruck Rod β€” Limited time Cupid themed fishing rod. Blueprint obtainable by fishing. Available until the Cupid Dungeon event ends.
,
Dominus Ultimus β€” Enabled eye aura.
,

PSA: The Cupid Dungeon is not released yet. Coming soon!


SUBSCRIPTIONS
,
[NEW] Unlimited Free Tailoring β€” $4.99/month. Edit unlimited outfits and accessories for free. No Custom Tailor Tokens or Peli needed while subscribed. Fully recolor any outfit or accessory, and rotate/move accessories. Comes with an exclusive title. If you like to customize a lot, this is for you! Not available in all regions.
,


SYSTEMS / QOL
,
Electro β€” Can now swap to Electro without paying Peli or giving carrots if you have already mastered it.
,
Fishman Karate β€” Can now swap to Fishman Karate without paying again if you have already mastered it.
,
Loadouts β€” Fighting styles now save in loadouts, along with titles and custom tailored colors and positions.
,
Trade Hub β€” Bounty is now tradable, similar to how Peli is traded.
,
Trade Menu β€” Adjusted outline colors on given and received item frames for past trades. Green outline indicates items you received, orange outline indicates items you traded away.
,
Blacksmith β€” Added quantity slider to select how many of an item you want to craft if you have enough materials.
,
Private Servers β€” Owners must be out of combat to enable PvP pads.
,
PvP Pads β€” Gripping will no longer give bounty if PvP pads are on.
,
Whole Cake Tower β€” Cannot teleport through floors while in combat.
,
Whole Cake Island β€” Updated floating balloons with new texture.
,
Fish Hub β€” Added ziplines.
,
Customization β€” Added 107 new hair options, including more African American hairstyles and anime hairs.
,
Blood Queen's Wings β€” Added Vampire variant.
,
Posted by:Phoeating
bug with the mythic chest rates in br will be fixed this weekend, found the cause
Posted by:Phoeating
Rumbling Event Time:
Wave 1 – Saturday, February 14, 2026 2:00 PM
Wave 2 – Saturday, February 14, 2026 11:00 PM
Join whichever fits your timezone.
Posted by:Phoeating
there will be a balance patch dropping either on friday or saturday this week along with a new cupid themed br map, bug fixes and qol changes. the cupid dungeon itself isn't finished yet but i at least wanted to drop something for valentines day
Posted by:Phoeating
color of the zone will also turn black so its easier to spot if you are outside
Posted by:Phoeating
adjusted game lighting to be brighter when u are outside the storm in br
Posted by:Phoeating
ADDITIONAL BALANCE CHANGES FROM PREVIOUS
,
⁨Devil Fruits:⁩

⁨Hie:⁩

Ice Partisan β€” Stamina increased from 15 to 30, damage scaling nerfed by 20%
,
Ice Stomp β€” Hitbox unified into one single hitbox instead of 3 separate ones (can only hit once now), damage cap increased from 225 to 300, damage scaling nerfed by 5%
,

⁨Soul:⁩

Gloomroot (The Tree) β€” Stun increased to 2 seconds against NPCs
,
Storm Circuit β€” Touching the lightning link between 2 orbs will now stun for full duration instead of the current short duration (orbs still stun for very little)
,

⁨Weapons:⁩

⁨Inferno Rocket Blade:⁩

Explosive Field β€” Explosion windup speed reduced by 30%
,
Super Mega Death Rocket β€” Damage cap reduced from 800 to 750
,
Posted by:Phoeating
α²Όα²Όα²Όα²Όα²Όα²Ό's poll how many iccs do you think were obtained has closed.
β€”
2/1/2026 12:24 AM
Sunday, February 1, 2026 12:24 AM
around 10,000
Winning answer β€’ 28%
View Poll
Posted by:Phoeating
adjusted cyborg flight speed to only be that fast if OUT OF COMBAT
Posted by:Phoeating
Prominence Ray β€” Vertical hitbox extended, stretching from the ground up to Prometheus
Posted by:Phoeating
all the balance changes are collected and voted upon by the balance team, if u have any suggestions u can forward to them
Posted by:Phoeating
forgot to include that all seeing holly is now offsale along with all the iceborn weapons
Posted by:Phoeating
as for the pb timing window, ping compensation pretty much negates it, so the actual window is around .1 seconds average. before this change it could fluctuate between .1 to .15. with this change it will be between .075 to .125 based on your ping
Posted by:Phoeating
also the observation haki changes does not affect mochi observation
Posted by:Phoeating
to clarify on ⁨Inferno Rocket Blade, the explosion comes out 35% faster as well
Posted by:Phoeating
⁨Fighting Styles:⁩

⁨Cyborg:⁩

Cyborg Flight β€” Speed doubled
,

⁨Iron Fist:⁩

Galaxy Impact β€” NPCs stunned no longer get iframes but now take 75% reduced damage
,

⁨Weapons:⁩

⁨Bone Shiver:⁩

Bone Frenzy β€” Increased knockback at the end
,

⁨Inferno Rocket Blade:⁩

Explosive Field β€” Windup reduced by 35%, damage scaling increased by 15%
,
M1 Damage β€” Cap increased to 100
,
Super Mega Death Rocket β€” Damage cap decreased from 1000 to 800
,

⁨Combat:⁩

⁨Observation Haki:⁩

Dodging β€” Now stuns you for 0.4 seconds. If you dodge 5 times in a row within 5 seconds, the stun is reduced to 0.2 seconds and your M1s go on cooldown similar to when you M1 5 times in a row.
,
Indicator SFX β€” Volume increased
,
Highlight VFX β€” Added a visual flash highlight on the user when they activate Observation Haki to make it easier to spot and notice when someone has activated it
,

⁨Perfect Block:⁩

Timing Window β€” Reduced from 0.1 to 0.075 seconds (25% decrease)
,

⁨Swimming:⁩

Fishman Breath Capacity β€” Reduced from 120 to 30 seconds while in combat (still 15 seconds more than other races)
,
Underwater Dash β€” All races can now dash underwater
,
Fishman Swim Speed β€” Reduced from 1.4x to 1.2x while in combat
,


BUG FIXES
,
Starter Bundle β€” Fixed not giving Bomi's Log Pose. All players who purchased the bundle have been automatically given a Bomi's Log Pose.
,
+ many more
,
Posted by:Phoeating
GPO β€’ Whole Cake PART 1.80 β€” Jan 31, 2026
,
EVENT
,
Santa Event β€” Has been removed. A total of 4,519 Iceborn Candy Canes were obtained (excluding exploiters that were banned).
,


SYSTEMS / QOL
,
Trade Hub β€” Art rotations are back.
,


BALANCE CHANGES
,
⁨Devil Fruits:⁩

⁨Bari:⁩

Barrier Stairs β€” Now has 3 uses before going on 15 second cooldown while in combat. Stairs now take 25 stamina flat.
,

⁨Buddha:⁩

⁨Base/Hybrid:⁩

Spine Breaker β€” Block breaks on 2nd hit
,

⁨Hybrid Form:⁩

Heavenly Shock Wave β€” Now perfect blockable
,
Heaven-sent Impact Leap β€” Damage nerfed by 10%
,

⁨Full Form:⁩

Heaven Fall β€” Hitbox adjusted to better fit the animation (size nerfed)
,
Divine Retribution β€” Starting damage nerfed by 5% but is now chargeable to deal up to 10% extra (max charge time of 10 seconds)
,

⁨Full/Hybrid:⁩

Enlightenment β€” Now pauses mode bar drain while charging
,

⁨Note:⁩ Buddha will receive its own Devil Fruit scaling M1s in the future when assets are completed.

⁨Dragon:⁩

Passive Lightning Strikes β€” No longer perfect blockable
,
Draconic Thunderfall β€” Startup reduced by half, full charge time for more strikes reduced by half
,
Hellfire Ring β€” Endlag reduced, now has lingering damage frames
,
Full Form Transformation β€” Holding transformation key while in full form transforms you back to hybrid
,

⁨Gomu:⁩

Base Rocket and Gear 2 Rocket β€” Now share cooldowns only while in combat
,

⁨Hie:⁩

Ice Bike β€” Now takes stamina over time when in combat
,
Ice Partisan β€” Damage cap increased from 80 to 150
,
Pheasant Beak β€” Damage cap increased from 125 to 250, damage scaling buffed by 50%
,
Ice Stomp β€” Damage cap increased from 175 to 225 per ice, damage scaling nerfed by 10%
,
Frost Blade β€” First 2 slashes damage cap increased from 25 to 75, damage scaling buffed by 40%. Final slash damage scaling buffed by 30%.
,

⁨Mochi V1:⁩

Mochi Drop β€” Stun reduced by 50%, knockback increased
,

⁨Pteranodon:⁩

Sonic Screech β€” Stun reduced by 0.4 seconds at the end, knockback increased at the end
,

⁨Smoke:⁩

White Out β€” Now does a final knockback at the end
,
White Rocket β€” Damage scaling increased by 25%, speed outside of combat increased by 20%
,
White Snake β€” Speed now scales off Devil Fruit stat. 50% slower at 90 DF mastery and 50% faster at 500 DF mastery.
,
White Fog β€” Damage scaling increased by 25%
,

⁨Soul:⁩

Thunder Drop β€” CD increased from 10 to 13 seconds, max range reduced by 25%
,
Gloomroot (The Tree) β€” Stun nerfed from 1.5 seconds to 1 second
,
Storm Circuit β€” Orbs only block break when touching a connected line. Overall stun reduced by 95%. Orbs no longer perfect blockable.
,
Prominence Ray β€” Vertical hitbox extended, stretching from the ground up to Prometheus
,
Zeus Flight β€” No longer drains stamina while out of combat, fly speed increased by 30% out of combat
,
Rough Water Thunder β€” No longer strikes Soul users
,
Bon Bon Bomb β€” Knockback increased
,

⁨Tori:⁩

Carry β€” Devil Fruit stat requirement reduced from 125 to 55
,
Posted by:Phoeating
Short maintenance today around 5pm est for the balance patch and santa farewell
Posted by:Phoeating
to those that have bought the starter bundle, there was a minor bug with it not giving out bomi's log pose properly. you will be restored on Saturday and the item will be auto added to your inventory
Posted by:Phoeating
lucky mythic/legendary chests will now be more likely to drop devil fruits and weapons
Posted by:Phoeating
slightly increased the spread of items when u opened a chest to help with visibltiy
Posted by:Phoeating
going to adjust the chests in br so that it will try to not spawn 3 outfits in one chest, etc
Posted by:Phoeating
the grapple hook will also be getting a minor adjustment that should come out tmrw too
Posted by:Phoeating
will be adding alot more chests to all the old br maps to match with dbz
Posted by:Phoeating
Rumbling Event Time:

Wave 1 – Saturday, January 31, 2026 11:00 AM

Wave 2 – Saturday, January 31, 2026 2:00 PM

Wave 3 – Saturday, January 31, 2026 11:00 PM

Join whichever fits your timezone. (edited)
Wednesday, January 28, 2026 5:43 PM
Posted by:Phoeating
santa event also ends this saturday along with the iceborn themed traveling merchant
Posted by:Phoeating
added a warning message for trading
added a indicator for offical middle man in trade
Posted by:Phoeating
fixed dark root and sprit eseesnce spawning in lucky chests (edited)
Tuesday, January 27, 2026 2:10 AM
Posted by:Phoeating
might be a main game thing in the future depending on how it does
Posted by:Phoeating
each shot takes 5% of your stamina
if your not in combat the cooldown between shots is very low, around 1 second. if you are incombat the cooldown gets increased to 3 seconds
if you get hit while shooting the hook it cancels the pull, while shooting the hook your also slowed down by alot
if you get hit while mid pull the velocity will cancel

clip shows everything
https://gyazo.com/8708ee8fc8df70052f33ac7e835f7b60.mp4
https://gyazo.com/8708ee8fc8df70052f33ac7e835f7b60.mp4
Posted by:Phoeating
soul king guitar and violin are more common now in battle royale (edited)
Tuesday, January 27, 2026 12:07 AM
Posted by:Phoeating
fixed lucky chests causing some categories to never appear like weapons in lucky mythical chests in battle royale
Posted by:Phoeating
fixed final zone floating diagonally when going from water to high land
Posted by:Phoeating
all old trade hub servers will be automatically restarted in 1 hour
Posted by:Phoeating
removed the additional final zone anti heal that was being applied on top
Posted by:Phoeating
forgot to show but monkey without the monkey face was also added as a new varient
Posted by:Phoeating
another adjustment, if ur in combat you cannot gain mode bar from hitting npcs anymore
Posted by:Phoeating
one of the adjustments is the grab change will only apply to players
Posted by:Phoeating
Added a fruit bag to the starter bundle, new price will be 650
Posted by:Phoeating
Weapons:

Burn Bazooka:
Now takes % of max stamina and increased charge SFX volume
,

Candy Cane:
Sweet Treat β€” Gives 10% damage reduction for 5 seconds
,

Demon Jester's Scythe:
Reaping Slash β€” Endlag increased
,

Gravity Blade:
Gravity Frenzy β€” Stamina drain changed to a set amount instead of % of max stamina
,

Hollow's Fang:
M1 Damage β€” Buffed to match Candy Cane
,
Shadow's Mark β€” Added 1 second delay before you can teleport
,
Thousand Strikes β€” CD increased from 10 to 13
,

Iceborn Rapier:
M1 Damage β€” Capped to match Candy Cane
,

Neptune's Trident:
Trident Pull β€” Now only useable on the ground
,

Raiui:
Ruthless Blade β€” CD decreased by 3 seconds
,
Dragon Flash β€” Damage increased by 20%
,
Both skills are now aimable vertically
,

Roger's Ace:
Divine Departure β€” Added 0.3 second wind up
,

Shusui:
Crescent Slash β€” Damage buffed by 15%
,
Triple Ripple β€” Damage buffed by 10%, first 2 slashes stun increased
,

World Ender:
THE TROXX β€” Endlag increased on first 2 slashes
,

Combat:
Flight Skills β€” While in combat, getting perfect blocked cancels the flight (excludes mode flights like Dragon, Tori, Pteranodon)
,
Underwater β€” Breath drain decreased while in combat
,
Grabs β€” Added lingering damage reduction after grabs if target is stun locked. Example: If you get Gura grabbed and towards the end someone Yuki ults you, you take reduced damage from everything except the person that grabbed you until you are no longer stunned.
,
Player Summons β€” All player summons such as Dullahan skeletons, Stark wolves, etc. no longer give mode bar.
,


BUG FIXES
,
Natural Health Regen β€” Fixed excessive regen while in combat
,
Soul Thunder Drop β€” Fixed not taking stamina
,
Black Leg β€” Fixed all damage calculations that were using old calculator
,
Climbing β€” Fixed bugs when it says "no wall to climb"
,
Karoo Mount β€” Fixed various bugs
,
Blo's Crimson Sledgehammer β€” Fixed not being 1:1 to Blo's Sledgehammer in terms of skill/weapon functionality
,
+ many more
,
Posted by:Phoeating
GPO β€’ Whole Cake PART 1.75 MINI MINI UPDATE β€” Jan 24, 2026
,
RACES
,
[NEW] Fishman β€” 5 new variants
,
[NEW] Mink β€” 6 new variants
,
[NEW] Cyborg β€” 1 new variant
,


SYSTEMS / QOL
,
Fish Hub β€” New dedicated fishing area so players can focus on trading in Trade Hub instead of AFK fishing. Fish bait prices have been increased in Trade Hub. Access via main menu or the teleporter by the docks in Trade Hub. Private Fish Hub servers are also available.
,
Statistics β€” Added preset stat point buttons (+25, +50, +100) for easier stat allocation.
,
Starter Bundle β€” New bundle for players at level 275 or below. Only purchasable once. Worth 4,000 Robux, priced at 90% off for 400 Robux. Includes 6 hours of 2x EXP and Drop Rate, 10x Race Rerolls, Bomi's Log Pose, 2x Rare Chest, 5x Dark Roots, and 5x SP Resets.
,


BALANCE CHANGES
,
Devil Fruits:

Dragon:
Thunderclad Veil β€” Cast time reduced
,
Hybrid Transformation β€” Now anchors you. If the player transforms mid-air, they will no longer fall but instead stay in place until the transformation sequence ends.
,
Draconic Breath β€” Now gives mode bar when dealing damage
,
Rage Bar β€” No longer pauses when using skills in full form
,

Gomu:
Base Rocket and Gear 2 Rocket β€” Now share cooldowns
,

Goro:
Lightning Wrath β€” Stun decreased
,

Mero:
Love Wave β€” Startup decreased by 0.3 seconds
,

Pika V2:
Blitzstrike β€” Startup increased
,

Spring:
Facebreaker β€” Scaling reduced
,
Spring Mode M1 β€” Scaling reduced
,
Death Knock β€” Endlag increased
,

Fighting Styles:

Black Leg:
Anti Manner β€” Startup reduced by 33%
,
Collier β€” Startup reduced by 15%
,
Party Table β€” Startup reduced by 12%
,

Dullahan:
Will O' Wisp β€” Damage caps out at around 20 per hit
,
Skeleton Duration β€” Decreased from 40 to 20 seconds
,

Iron Fist:
Galaxy Impact β€” Fighting style mastery requirement decreased from 300 to 175
,

Moonlit Electro:
Thunderous Roar, Thunderous Whirlwind, Thunderous Bite β€” Damage scaling nerfed
,

Vampire:
Blood Aura β€” Life steal increased by 50% while active
,
Blood Bar β€” Gain increased by 25%
,
Posted by:Phoeating
the mini Mini changes/updarte will drop today (edited)
Saturday, January 24, 2026 12:09 AM
Posted by:Phoeating
fixed rate on the dominus ultimus, it was bugged and only 2 people have gotten it so far
Posted by:Phoeating
Restarting all servers except ARENA/BR in 45 mins. Trading will be re-enabled afterwards
Posted by:Phoeating
ill post when it happens and send a ingame notification as well
Posted by:Phoeating
trading will be back today later at night or in the afternoon
Posted by:memebotΒ [GPO],Β Server Tag: GPOGPOHead Admin
Apologies, but trading is down momentarily due to a bug found
Posted by:Phoeating
after that all time will be focused on part 2 for leopard and other stuff
Posted by:Phoeating
another balance patch coming this weekend with maybe some minor additions to the game
Posted by:Phoeating
only do v2 quest in that if u are using a diffrent fruit from the quest
Posted by:Phoeating
example if u used dragon to finish the final quest for pika v2 quest
Posted by:Phoeating
fixed v2 quest voiding ur current fruit if it wasnt the proper fruit for the v2
Posted by:Phoeating
chat messages in trade hub will display full usernames instead of displayname
Posted by:Phoeating
adding the option to go straight into fruit v2 if u stored a v2 fruit into ase and swapped back to it
Posted by:Phoeating
Some people will have hair reenabled on accessoires that disable
Posted by:Phoeating
Custom Tailor β€” Players can now hide or show their hair regardless of accessories for free. Players can also adjust the position and rotation of accessories with limits, requires a Custom Tailor Token. Accessories that previously hid your hair will no longer do so automatically, players must manually toggle hair visibility.
Posted by:Phoeating
thats how the dominus looks ingame rn, it wont get the eye aura enabled until roblox releases the emissive maps beta feature
Posted by:Phoeating
Mochi v2 donut roll will still cancel after 10 seconds if u hit someone
Posted by:Phoeating
BALANCE CHANGES
,
Devil Fruits:

Flight:
Dragon, Ptera, Soul β€” Can now fly out of water
,
Flight Skills β€” Using a flight skill now puts other flight skills on cooldown
,

Dragon:
Hybrid M1 β€” Now scales with DF stat
,
Draconic Cataclysm β€” Now has hyper armor
,

Gomu:
Gomu-Gomu no Gatling β€” Now knocks back at the end of the barrage
,

Goro:
Lightning Wrath β€” Startup decreased by 0.25 seconds
,

Gura:
Blast Clutcher β€” CD increased by 15 seconds
,

Hie:
Ice Stomp β€” CD increased from 7 to 14 seconds
,

Mochi V2:
Donut Roll β€” Duration increased from 10 to 60 seconds
,

Paw:
Paw Barrage β€” Block break removed, damage cut in half
,
Paw Cannon β€” CD increased from 6 to 10
,
Paw Ult β€” Knockback nerfed
,

Phoenix:
Phoenix Brand β€” CD increased from 10 to 18
,
Phoenix Burst β€” CD increased from 10 to 12
,
Full Form M1 β€” Speed was too fast due to a bug, now slowed to intended speed. Stun reduced.
,
Triple Talon Kick β€” Added 0.25 second endlag
,
Triple Talon Kick β€” CD increased from 8 to 12
,
Can now heal party members in safe zones if they are out of combat
,

Soul:
Blaze Eruption β€” Additional M1 damage buff halved
,
Storm Chaser β€” Now applies damage reduction, even to skills used by the user
,

Fighting Styles:

Cyborg:
Ult (Air) β€” Removed red warning UI
,

Weapons:

Bone Shiver:
Rib Smash β€” Now knocks back instead of dazing, end lag increased
,
Bone Frenzy β€” No longer knocks back at the end
,

Cupid Bow:
Cupid Rain β€” Stun removed, now useable in air
,

Demon Jester's Scythe:
Crimson Slice β€” Stun increased by 0.3 seconds
,

Dullahan:
Will O' Wisp β€” Scaling nerfed
,

Festival Lancer:
Icewall β€” Destroys if placed mid air
,

Ghost Princess's Umbrella:
Umbrella Thrust β€” Startup reduced by half
,

Helix Skewer:
Wringing Rupture β€” Now has hyper armor
,

Neptune's Trident:
Impale β€” CD increased from 10 to 17 seconds
,

Soul King Guitar:
Power Chord β€” Knockback increased
,

Soul King Violin:
Freezing Tune β€” Startup halved, Y-axis knockback decreased, CD reduced from 25 to 14
,

World Ender:
THE TROXX β€” First 2 slashes knockback increased
,

Combat:
Healing β€” Healing skills in combat reduced to 35% effectiveness.
,
Buffered Blocks β€” Holding block during hitstun or another action so it activates automatically can no longer perfect block. If your block can't activate a perfect block, the block icon will be slightly darker to indicate that.
,


BUG FIXES
,
Spring Facebreaker β€” Fixed a bug on the grab moving upward unintentionally
,
Perfect Block Ping Compensation β€” Previously, high ping players could potentially always perfect block since there was no cap to the compensation. Now the perfect block window caps at 0.15 seconds (regular window is 0.1 seconds).
,
Ito β€” Fixed VFX not playing for other players if the Ito user flew out of render distance
,
Hover Pod β€” Fixed glitching and teleporting
,
Inventory β€” Fixed background memory leaks for players with tons of items
,
+ many more
,
(edited)
Friday, January 16, 2026 5:52 PM
Posted by:Phoeating
GPO β€’ Whole Cake PART 1.5 β€” Jan 16, 2026
,
ACCESSORIES
,
Drops from Homie NPCs located in the Whole Cake Island forest:
[NEW] Red Apple Hat
,
[NEW] Banana Chocolate Hat
,
[NEW] Banana Pudding Hat
,
[NEW] Dark Smiley Hat
,
[NEW] Strawberry Cake Hat
,

Sold by the Traveling Merchant. 5% chance that the shop gets the pirate theme allowing you the chance to buy the following items:
[NEW] Cabin Boy Attire
,
[NEW] Quartermaster Garb
,
[NEW] Commodore's Garb
,
[NEW] Pirate's Eyepatch
,

Sold by the Traveling Merchant:
[NEW] Lifa's Outfit β€” The outfit worn by the Rokushiki trainer
,

Battle Royale Collectable (0.5% chance). Requirements: Own all 4 BR Champion items, win a match with 10k+ damage:
[NEW] Dominus Ultimus β€” Added to give dedicated BR players something to chase after obtaining all 4 Champion items. Has an eye aura effect that will be enabled once Roblox releases Emissive Maps.
,

Required items: Battle Royale Champion's Cape, Crown, Monicle, Tophat


ITEMS
,
[NEW] Hunter's Journal β€” Tracks player's NPC kills since Update 6. Available in Robux Shop + Traveling Merchant.
,


SYSTEMS / QOL
,
Inventory β€” Players can now favorite items they own, placing them at the top of the inventory for easy access. Max of 10 favorited items.
,
Custom Tailor β€” Players can now hide or show their hair regardless of accessories for free. Players can also adjust the position and rotation of accessories with limits, requires a Custom Tailor Token. Accessories that previously hid your hair will no longer do so automatically, players must manually toggle hair visibility.
,
All Seeing Eye β€” Switching will store your current equipped fruit into the All Seeing Eye. If your All Seeing Eye already has a fruit stored inside, it will become your new equipped fruit. 5 minute cooldown.
,
Trade Hub β€” Leaderboard shows real username instead of display name to make it easier to find players.
,
Trading β€” Trade chat now displays actions taken by players such as adding, removing, or adjusting item amounts.
,
Whole Cake Island Marshmallow Minigame β€” Custom Tailor Token added to reward pool (30% chance to appear in reward choices).
,
Blacksmith β€” UI adjustments.
,
Private Server Settings β€” Added custom perfect block window setting and custom M1 hitbox delay setting.
,
Battle Royale β€” If a shark eats your grip, it now counts towards your kill count.
,

To clarify: Weekend 2x Logia and 2x Drop Rates do work in Trade Hub.
Posted by:Phoeating
it will be 2 messages since it goes over the discord character limit
Posted by:Phoeating
maintenance for the mini update will prob start around 3-4 pm est today
Posted by:Phoeating
but this is the change that will go live tomorrow with the mini update
Posted by:Phoeating
if ur server has the change i suggest not using it incase it is bugged
Posted by:Phoeating
Rumbling Event Time:

Wave 1 – Saturday, January 17, 2026 2:00 PM

Wave 2 – Saturday, January 17, 2026 11:00 PM

Join whichever fits your timezone.
Posted by:Phoeating
adjusted the anti cheat in br to be stronger, more likely to filter out exploiters right away
Posted by:Phoeating
fixing mini map icons for the new stuff not showing sometimes
Posted by:Phoeating
increasing the level req to queue br from 75 to 325, majority of exploiters that get banned are way below this level and the average of every lobby is around level 600-640 (edited)
Sunday, January 11, 2026 4:21 AM
Posted by:Phoeating
And maybe a .5 part update next week as well with small changes and additions (edited)
Saturday, January 10, 2026 10:30 PM
Posted by:Phoeating
hover pod now spawnable on land/air (edited)
Saturday, January 10, 2026 7:35 PM
Posted by:Phoeating
added extra vending machines to all br maps that didnt have 6
Posted by:Phoeating
added minimap icons for the npc trainers and vending machines
Posted by:Phoeating
Poll result does not mean that it will be done, its just for me to gauge what you guys want
Posted by:Phoeating
fixed bon-bon bomb aim issue when aiming directly at the ground under you
Posted by:Phoeating
fixed firework rocket launcher bugging if you tool swapped mid skill
Posted by:Phoeating
this just means if u get ICC from santa, u cant trade it away for 24 hours, after 24 hours is up then ur able to trade it away
Posted by:Phoeating
there is also a new holding period of 24 hours for ICC if u get it from Santa, this is so we have enough time to scan players that have gotten it and ban if they are a exploiter before they trade it away
Posted by:Phoeating
Next Rumbling Event Times:

Wave 1 – Saturday, January 3, 2026 12:00 PM
Wave 2 – Saturday, January 3, 2026 10:00 PM

Join whichever fits your timezone.
Posted by:Phoeating
increased the chance of getting the random devil fruit option on marshmallow mini game for whole cake to 5% (was previously 1%)