Fighting Styles:

Abyssal Karate:
M1 Scaling — Nerfed to match Iron Fist

Diving Tides — Now only useable if touching the ground


Black Leg:
Demon Step Transformation — Added 1 second cooldown


Cyborg:
Cyborg Flight — Now drains stamina regardless of combat status in Battle Royale

Machine Gun Blows — Now cancels if barrage is perfect blocked


Dragon Claw:
Dragon Fist — Now has hyper armor


Fishman Karate:
Water Prison — Increased iframe on victims by 0.15 seconds, cooldown increased by 8 seconds

Shark Barrage — Cooldown increased by 3 seconds


Kamishiki:
Shigan Barrage — Knockback removed at the end, damage cut by 15%, stamina drain reduced by 25%

True Rankakyu — Knockback increased


Weapons:

Crab Cutlass:
Cutlass Ladder — Stun reduced by 0.35 seconds, endlag increased by 0.3 seconds, knockback increased


Cupid's Battleaxe:
M1 Scaling — Now uses scaling and cap of Hollow's Halberd


Dark Blade:
Thousand Slices — Endlag reduced by 0.3 seconds, added knockback on the last slice

Nightfall Counter — Damage scaling reduced by 15%

Nightfall Rush — Added windup of 0.2 seconds, damage scaling reduced by 20%


Firework Daggers:
Dashing Pyrotechnics — Startup decreased by 20%, damage scaling reduced by 30%, endlag increased by 0.5 seconds

Firework Parade — Damage scaling reduced by 30%

M1 Scaling — Buffed to match Candy Cane


Firework Launcher:
M1 Scaling — Now uses scaling and cap of Festival Lancer


Flower Bouquet:
M1 Scaling — Now uses scaling and cap of Candy Cane


Ghost Princess's Umbrella:
M1 Scaling — Now uses scaling and cap of Candy Cane


Golden Hook:
M1 Scaling — Now uses scaling and cap of Candy Cane


Iceborn Blade:
M1 Scaling — Now uses scaling and cap of Demon Jester's Scythe


Iceborn Daggers:
Death Lotus — Stun increased

M1 Scaling — Now uses scaling and cap of Hollow's Fang


Iceborn Gunblade:
Frost Blast — Base stun duration increased by 10%, cooldown reduced from 20 to 17 seconds


Inferno Rocket Blade:
Explosive Field — Explosion speed increased by 5%, damage scaling increased by 10%, endlag reduced by 0.25 seconds, now properly cancels if perfect blocked, now dazes initially until explosion

M1 Scaling — Now uses scaling and cap of Hollow's Halberd


Inverted Spear of Heaven:
M1 Scaling — Now uses scaling and cap of Hollow's Fang


Kiribachi:
M1 Scaling — Now uses scaling and cap of Helix Skewer


Mochi Trident:
Release — Removed aim lock after releasing


Snowcap Scepter:
Scepter Snowball — Damage cap increased from 20 to 50, snowballs are no longer perfect blockable


Soul Cane:
Drawing Song — Startup decreased by 30%, stun increased by 0.5 seconds


Swordfish Rapier:
M1 Scaling — Now uses scaling and cap of Candy Cane


Vera's Whip:
Tempest Defense — Endlag increased by 0.1 seconds


Combat:
Passive Mode Regen — Disabled in Battle Royale



BUG FIXES

Rose Kingdom Island — Fixed crashing/freezing issue

Factory — Fixed teleport bug

Battle Royale — Fixed mythical fruit chests being too common

Arena 2v2 — Fixed being stuck at win screen

+ many more