Fighting Styles:
Abyssal Karate:
M1 Scaling — Nerfed to match Iron Fist
Diving Tides — Now only useable if touching the ground
Black Leg:
Demon Step Transformation — Added 1 second cooldown
Cyborg:
Cyborg Flight — Now drains stamina regardless of combat status in Battle Royale
Machine Gun Blows — Now cancels if barrage is perfect blocked
Dragon Claw:
Dragon Fist — Now has hyper armor
Fishman Karate:
Water Prison — Increased iframe on victims by 0.15 seconds, cooldown increased by 8 seconds
Shark Barrage — Cooldown increased by 3 seconds
Kamishiki:
Shigan Barrage — Knockback removed at the end, damage cut by 15%, stamina drain reduced by 25%
True Rankakyu — Knockback increased
Weapons:
Crab Cutlass:
Cutlass Ladder — Stun reduced by 0.35 seconds, endlag increased by 0.3 seconds, knockback increased
Cupid's Battleaxe:
M1 Scaling — Now uses scaling and cap of Hollow's Halberd
Dark Blade:
Thousand Slices — Endlag reduced by 0.3 seconds, added knockback on the last slice
Nightfall Counter — Damage scaling reduced by 15%
Nightfall Rush — Added windup of 0.2 seconds, damage scaling reduced by 20%
Firework Daggers:
Dashing Pyrotechnics — Startup decreased by 20%, damage scaling reduced by 30%, endlag increased by 0.5 seconds
Firework Parade — Damage scaling reduced by 30%
M1 Scaling — Buffed to match Candy Cane
Firework Launcher:
M1 Scaling — Now uses scaling and cap of Festival Lancer
Flower Bouquet:
M1 Scaling — Now uses scaling and cap of Candy Cane
Ghost Princess's Umbrella:
M1 Scaling — Now uses scaling and cap of Candy Cane
Golden Hook:
M1 Scaling — Now uses scaling and cap of Candy Cane
Iceborn Blade:
M1 Scaling — Now uses scaling and cap of Demon Jester's Scythe
Iceborn Daggers:
Death Lotus — Stun increased
M1 Scaling — Now uses scaling and cap of Hollow's Fang
Iceborn Gunblade:
Frost Blast — Base stun duration increased by 10%, cooldown reduced from 20 to 17 seconds
Inferno Rocket Blade:
Explosive Field — Explosion speed increased by 5%, damage scaling increased by 10%, endlag reduced by 0.25 seconds, now properly cancels if perfect blocked, now dazes initially until explosion
M1 Scaling — Now uses scaling and cap of Hollow's Halberd
Inverted Spear of Heaven:
M1 Scaling — Now uses scaling and cap of Hollow's Fang
Kiribachi:
M1 Scaling — Now uses scaling and cap of Helix Skewer
Mochi Trident:
Release — Removed aim lock after releasing
Snowcap Scepter:
Scepter Snowball — Damage cap increased from 20 to 50, snowballs are no longer perfect blockable
Soul Cane:
Drawing Song — Startup decreased by 30%, stun increased by 0.5 seconds
Swordfish Rapier:
M1 Scaling — Now uses scaling and cap of Candy Cane
Vera's Whip:
Tempest Defense — Endlag increased by 0.1 seconds
Combat:
Passive Mode Regen — Disabled in Battle Royale
BUG FIXES
Rose Kingdom Island — Fixed crashing/freezing issue
Factory — Fixed teleport bug
Battle Royale — Fixed mythical fruit chests being too common
Arena 2v2 — Fixed being stuck at win screen
+ many more
GRAND PIECE ONLINE
News, announcements, and development updates—organized chronologically and preserved beyond the feed.
Latest archive entrySep 13, 2026
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