GPO Balance Patch

Kessui

Barrage (R): Increased stun on barrage hits



PikaV2

Radiant Flight (T): Only goes on cooldown when touching ground if in combat



Cupid's Chakram

Enchanting Grasp (E): Guard breaks during first 0.75s only, blockable after

Cupid's Embrace (R): No longer guard breaks



Gura-Gura

Come AT me (R): Counter frames decreased by 0.05s; miss endlag increased by 0.1s

Sea Quake (C): Wind-up increased by 0.25s



Counters

Laughing Counter (Roger's Ace R): Increased damage scaling; daze → knockback; miss endlag reduced by 0.1s

Nightfall Counter (Dark Blade R): Increased damage scaling; daze → knockback; miss endlag reduced by 0.1s

Soul Parade (Soul Cane E): Freeze time 1.5s → 1s; counter frames reduced by 0.05s; miss endlag increased by 0.1s

Massacre Counter (Inverted Spear E): Decreased damage scaling; counter frames reduced by 0.05s; miss endlag increased by 0.1s

Pole Counter (Golden Staff Z): Added endlag on successful counter

Shock Repel (Paw R): Counter frames doubled; miss endlag removed

Counter Kick (Kamishiki X): Increased damage scaling

Tower Climb (2SS Z): Increased stun; counter frames reduced by 0.05s; miss endlag increased by 0.5s



Ito-Ito

Pentachromatic Strings (R): Hyper armor removed

Overheated Whip (Z): Increased knockback; smaller hitbox; whip now explodes even if it doesn't hit any parts



Pteranodon

Skyborne Slam (X): No longer guard breaks; now perfect blockable

Vermillion Bow (R): Startup increased by 0.2s

Sonic Screech (E) Full Form: Damage nerfed by 20%

Imperial Dive Bomb (C): Daze → knockback



Bari-Bari (Battle Royale)

Barrier Sphere (R): Auto-releases after 7s if sphere center is in the storm



Fighting Style Ult Stamina

Thunderous Blitz (Moonlit): 75 → 125

True Rokuogan (Kamishiki): 45 → 125

Leviathan Plunge (Abyssal Karate): 25 → 125

Rokuogan (Rokushiki): 150 → 100

Blood Dragon (Vampire): 15 → 100

Demonic Sky Driller (Demon Step): 125 → 100

Onslaught of Shadows (Dullahan): 150 → 100

Raiju Punishment (Electro): 65 → 75

Obliteration Rush (Cyborg): 75 → 100

Dragon Skull Crusher (Dragon Claw): 150 → 100

Dragon Blaze (1SS): 125 → 100

Rashomon Draw (2SS): 90 → 100

Billion-Fold World (3SS): 100 → 115



New Features — Custom Tailor Material Customization

Players can now change the material of individual parts on their accessories and outfits

39 materials available including Plastic, Metal, Marble, Ice, Leather, Rubber, and more

Some materials are excluded (e.g. Neon, Glass) unless the original part has it

Cost:
Accessories: 1 Special Tailor Token per material changed

Outfits: 1 Special Tailor Token per material changed

Color costs remain unchanged (1 token for accessories, 5,000 Peli for outfits)

Resetting to defaults is free

Unlimited Tailor subscribers: all customizations are free

Import/export codes now include material data

New Reset Customizations menu with options to reset colors only, materials only, or both

Individual reset buttons per selected part for colors and materials separately

Color wheel will copy the color of the part you have selected, until you make a manual color change. This is more of a qol change when you first start customization, parts no longer default to white

Live cost indicator shows the total before saving



QoL Changes

Gear Second can now be used in Battle Royale without having it unlocked in the main game



Bug Fixes

Spring Leap now requires the tool to be selected, fixing overlapping inputs

Fixed Kraken Blade R skill breaking if interrupted

Fixed loadout importing still requiring Tailor Tokens when you had Unlimited Tailor