COMBAT, SHIPS, AND CONSUMABLES
Observation Haki:
Observation dodges outside combat no longer briefly stun you or delay your M1s.
Battle Royale — Lava Curse:
Bonus damage against players reduced from 2% → 1% of their remaining health.
Ships and Hover Pod:
Damaging ships no longer fills mode bars.
Hover Pod — you can no longer fly upward while in combat. You can still move sideways and descend.
Hover Pod — a newly spawned Hover Pod now descends automatically if it has no driver and the player who spawned it is in combat.
Health and Stamina Drinks:
In combat, the first two drinks of each type grant full bonus regen. The third grants 50%, the fourth 25%, and so on.
Full strength returns once all active drinks of that type expire, or when you leave combat.
Damaging player hits now interrupt the drinking animation before the potion is consumed. Completed drink effects remain active. NPC hits, burn, and poison do not interrupt drinking.
Bonus regen from health and stamina drinks is now inactive while using Tekkai in combat. Drink timers continue running.
Drinks still last 30 seconds.
These restrictions do not apply in dungeons.
ARENA ELO
Note — a full Arena revamp is planned for the future.
1v1, 2v2, and 3v3 ELO is now capped at 500.
ELO will reset when this update launches, then again at the start of each month. Your wins and other match stats stay intact.
Matchmaking now searches within an ELO range suited to the new cap, widening the range the longer you wait.
Starting with your third match against the same opponent within an hour, ELO gains and losses gradually decrease, to a minimum of 50% of the usual amount.
Matchmaking now favors fresh opponents, while still allowing rematches when fewer players are available.
GRAND PIECE ONLINE
News, announcements, and development updates—organized chronologically and preserved beyond the feed.
Latest archive entrySep 13, 2026
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